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Community
General Tabletop Discussion
*Dungeons & Dragons
Would you change a monster's hit points mid-fight?
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<blockquote data-quote="EzekielRaiden" data-source="post: 6591270" data-attributes="member: 6790260"><p>Well yes. I figured that was a given?</p><p></p><p>I think it is unacceptable for a DM to intentionally <em>lie</em> to her players, when asked a direct question. The DM can say, "I can't answer that," or (especially if it's a "TELL ME THE PLOT NOW!!" question, whether obvious nor not) "Why don't you find out by playing?" But if a player directly asks the DM a question of method--e.g. not having anything to do with the narrative content itself, which "whether the DM fudges" is <em>not</em> narrative content--I would consider it a MASSIVE breach of trust for the DM to intentionally lie about it.</p><p></p><p>The fact that almost everyone in this thread recognizes that telling the players you've fudged would upset the players--regardless of whether you did it in their favor or not--is still something I cannot get past. If you KNOW that an action you're taking would be offensive, even potentially group-breaking, if it were done openly, why is it such a perfectly okay thing to do? Why is the behavior suddenly okay if you add deception to the mix?</p><p></p><p>Now, again, this situation is completely different if the DM is honest about it. If he or she openly says: "I may fudge rolls, or several other factors, if I think it will make for a better or more entertaining story," then I have very little problem with it. I'd probably not be interested in participating, but hey, if the players buy into it, more power to them. If a player asks a direct question and the DM answers honestly, I respect that as well. If it were *my* DM, I'd be pretty upset and would feel I had been deceived, but I would still (rationally) appreciate the honesty of the answer. If the DM were further willing to have a conversation about it and try to come to an agreement with the group, all the better; I'd be more likely to stick around if they did, too.</p><p></p><p>The biggest and most important part of this discussion, for me, has been the explicit commitment to lying to the players about the DM's actions. I consider trust one of the most important aspects of ANY relationship I have with other people. When someone breaks that trust (to a significant degree, I mean), I feel genuinely hurt, and will thoroughly reevaluate my relationship with that person. I would consider an overt lie, about something I distinctly care about (whether dice are fudged or not), to be a significant breach of trust. How can I play with a DM I don't trust?</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 6591270, member: 6790260"] Well yes. I figured that was a given? I think it is unacceptable for a DM to intentionally [I]lie[/I] to her players, when asked a direct question. The DM can say, "I can't answer that," or (especially if it's a "TELL ME THE PLOT NOW!!" question, whether obvious nor not) "Why don't you find out by playing?" But if a player directly asks the DM a question of method--e.g. not having anything to do with the narrative content itself, which "whether the DM fudges" is [I]not[/I] narrative content--I would consider it a MASSIVE breach of trust for the DM to intentionally lie about it. The fact that almost everyone in this thread recognizes that telling the players you've fudged would upset the players--regardless of whether you did it in their favor or not--is still something I cannot get past. If you KNOW that an action you're taking would be offensive, even potentially group-breaking, if it were done openly, why is it such a perfectly okay thing to do? Why is the behavior suddenly okay if you add deception to the mix? Now, again, this situation is completely different if the DM is honest about it. If he or she openly says: "I may fudge rolls, or several other factors, if I think it will make for a better or more entertaining story," then I have very little problem with it. I'd probably not be interested in participating, but hey, if the players buy into it, more power to them. If a player asks a direct question and the DM answers honestly, I respect that as well. If it were *my* DM, I'd be pretty upset and would feel I had been deceived, but I would still (rationally) appreciate the honesty of the answer. If the DM were further willing to have a conversation about it and try to come to an agreement with the group, all the better; I'd be more likely to stick around if they did, too. The biggest and most important part of this discussion, for me, has been the explicit commitment to lying to the players about the DM's actions. I consider trust one of the most important aspects of ANY relationship I have with other people. When someone breaks that trust (to a significant degree, I mean), I feel genuinely hurt, and will thoroughly reevaluate my relationship with that person. I would consider an overt lie, about something I distinctly care about (whether dice are fudged or not), to be a significant breach of trust. How can I play with a DM I don't trust? [/QUOTE]
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Would you change a monster's hit points mid-fight?
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