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General Tabletop Discussion
*Dungeons & Dragons
Would you change a monster's hit points mid-fight?
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<blockquote data-quote="Sunseeker" data-source="post: 6597275"><p>Could be their own personal expectations they bring to the table. Could be what they read in the books, could be what they think will happen based on last game. Means a lot of things.</p><p></p><p></p><p>First: nothing I do is arbitrary. Starting off your argument this way is basically setting up a straw man. You're assuming I make changes for no reason at all when you have absolutely no reason to believe this is the case except for your own bias on the issue.</p><p></p><p></p><p>Because next time is next time. 2 more monsters is not just another 20HP. It's two more inititives to track. It's two more attacks per round. It's more targets for the party to deal with. I want to affect what is happening <em>this</em> time. I will make adjustments next time, but that's next time and next time will be different and it may turn out that I used too many or still too few. Adjusting HP <em>now</em> gives me control <em>now</em> which is when I need it.</p><p></p><p></p><p>I'll state for clarity that I don't usually adjust <em>up</em>. It is almost always <em>down</em>. Sometimes I do toss in more monsters when I want combats to last longer.</p><p></p><p></p><p>I don't care what you think is fair. What I care about is my table. The enjoyment of my players and the overall mood of my game. Adjusting HP is a tool I use to moderate that mood. </p><p></p><p></p><p>That's nice that you feel that way about it. I only speak for myself when I tell others what I do at my table. If you play differently that is by all means, you choice and I have no problem with it. What I don't appreciate and what others apparently don't appreciate is being told that how I play at my table is badwrongfun because some guy on the internet doesn't approve. </p><p></p><p></p><p>See, you started this argument out on a straw man and now this straw man is about to give Burning Man a run for his money. You don't know why I adjust HP, when I do it, you didn't even <em>ask</em> you just started in on the assumption that I must do it for all these reasons you don't like therefore it's wrong. I really would appreciate it if you just said "Why don't you tell us why you adjust HP during the fight?" instead of <em>assuming</em> I do so because *reasons* in your head.</p><p></p><p></p><p>At this point I feel like I'm watching Clint Eastwood debate "Obama" in the invisible chair. I'm not sure who you're talking to about ignoring the dice, since I'm not doing that. I'm adjusting the HP. Fudging dice rolls has an entirely different sort of reasoning behind it.</p><p></p><p></p><p>Well, <em>again</em> you are more than welcome to play however you like at your table. I would, <em>again</em>, appreciate not being told that I am having badwrongfun for playing the way I do at <em>my</em> table. Please and thank you.</p><p></p><p></p><p>At some point there was a discussion about fudging HP in here. Now we're talking about the impartiality of the dice. While I wasn't specific on what sort of fudging I do at my table, it would be really nice if to have some sort of clue when I can catch the next train to wherever your argument went.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 6597275"] Could be their own personal expectations they bring to the table. Could be what they read in the books, could be what they think will happen based on last game. Means a lot of things. First: nothing I do is arbitrary. Starting off your argument this way is basically setting up a straw man. You're assuming I make changes for no reason at all when you have absolutely no reason to believe this is the case except for your own bias on the issue. Because next time is next time. 2 more monsters is not just another 20HP. It's two more inititives to track. It's two more attacks per round. It's more targets for the party to deal with. I want to affect what is happening [I]this[/I] time. I will make adjustments next time, but that's next time and next time will be different and it may turn out that I used too many or still too few. Adjusting HP [I]now[/I] gives me control [I]now[/I] which is when I need it. I'll state for clarity that I don't usually adjust [I]up[/I]. It is almost always [I]down[/I]. Sometimes I do toss in more monsters when I want combats to last longer. I don't care what you think is fair. What I care about is my table. The enjoyment of my players and the overall mood of my game. Adjusting HP is a tool I use to moderate that mood. That's nice that you feel that way about it. I only speak for myself when I tell others what I do at my table. If you play differently that is by all means, you choice and I have no problem with it. What I don't appreciate and what others apparently don't appreciate is being told that how I play at my table is badwrongfun because some guy on the internet doesn't approve. See, you started this argument out on a straw man and now this straw man is about to give Burning Man a run for his money. You don't know why I adjust HP, when I do it, you didn't even [I]ask[/I] you just started in on the assumption that I must do it for all these reasons you don't like therefore it's wrong. I really would appreciate it if you just said "Why don't you tell us why you adjust HP during the fight?" instead of [I]assuming[/I] I do so because *reasons* in your head. At this point I feel like I'm watching Clint Eastwood debate "Obama" in the invisible chair. I'm not sure who you're talking to about ignoring the dice, since I'm not doing that. I'm adjusting the HP. Fudging dice rolls has an entirely different sort of reasoning behind it. Well, [I]again[/I] you are more than welcome to play however you like at your table. I would, [I]again[/I], appreciate not being told that I am having badwrongfun for playing the way I do at [I]my[/I] table. Please and thank you. At some point there was a discussion about fudging HP in here. Now we're talking about the impartiality of the dice. While I wasn't specific on what sort of fudging I do at my table, it would be really nice if to have some sort of clue when I can catch the next train to wherever your argument went. [/QUOTE]
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Would you change a monster's hit points mid-fight?
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