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General Tabletop Discussion
*Dungeons & Dragons
Would you change a monster's hit points mid-fight?
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<blockquote data-quote="Celtavian" data-source="post: 6599496" data-attributes="member: 5834"><p>I had to do crazy stuff in 3E to challenge my party when they fought single monsters that were supposed to be physically powerful like a solo crag linnorm or owlbear. Those creatures are poorly designed to be big brutes. I had to go way off the hit point to scale to make the fights seem like what they were supposed to be. I gave an already improved owlbear 700 hit points and it still lasted only 5 to 7 rounds doing minimal damage. I gave an ancient guardian crag linnorm 4000 hit points so that it could last an amount of time you would expect a legendary gate guardian to last. 3E martial characters (especially the barbarian and two-hander fighter) in 3E. Glad the 3E crits are gone. They were the main reason fights didn't last long. One crit and most of the opponents hit points were gone. Two and the fight was over. PCs invested heavily in fortification armor because crits were scarier than getting hit. Glad that mechanic is gone. One of the best choices 5E made was to get rid of the insane crit damage.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6599496, member: 5834"] I had to do crazy stuff in 3E to challenge my party when they fought single monsters that were supposed to be physically powerful like a solo crag linnorm or owlbear. Those creatures are poorly designed to be big brutes. I had to go way off the hit point to scale to make the fights seem like what they were supposed to be. I gave an already improved owlbear 700 hit points and it still lasted only 5 to 7 rounds doing minimal damage. I gave an ancient guardian crag linnorm 4000 hit points so that it could last an amount of time you would expect a legendary gate guardian to last. 3E martial characters (especially the barbarian and two-hander fighter) in 3E. Glad the 3E crits are gone. They were the main reason fights didn't last long. One crit and most of the opponents hit points were gone. Two and the fight was over. PCs invested heavily in fortification armor because crits were scarier than getting hit. Glad that mechanic is gone. One of the best choices 5E made was to get rid of the insane crit damage. [/QUOTE]
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Community
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Would you change a monster's hit points mid-fight?
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