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Would you change a monster's hit points mid-fight?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6599527" data-attributes="member: 6787650"><p>Now you're contradicting yourself. Either your party can handle up-sized giants or they can't. You can't reasonably argue that CR 9 Fire Giants with max HP are fine, but CR 11 Fire Giants with an unusually-burly appearance and a greater XP award (and possibly +1 higher proficiency bonus in addition) will cause problems.</p><p></p><p>If you're going to make the monsters tougher, you can do it within the rules. You don't have to dictate max HP on all the HP rolls in order to make it challenging.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6599527, member: 6787650"] Now you're contradicting yourself. Either your party can handle up-sized giants or they can't. You can't reasonably argue that CR 9 Fire Giants with max HP are fine, but CR 11 Fire Giants with an unusually-burly appearance and a greater XP award (and possibly +1 higher proficiency bonus in addition) will cause problems. If you're going to make the monsters tougher, you can do it within the rules. You don't have to dictate max HP on all the HP rolls in order to make it challenging. [/QUOTE]
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Community
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Would you change a monster's hit points mid-fight?
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