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Would you consider this railroading?
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<blockquote data-quote="MGibster" data-source="post: 1796314" data-attributes="member: 4534"><p>Not at all. It's a pretty reasonable way to go from adventure to adventure with out getting bogged down in a bunch of boring details. You can even use this technique if players have a specific goal in mind. "After six months of searching for the Tome of Silly Pranks, you have arrived at the Cliffs of Resounding Laughter." </p><p></p><p>The d6 Star Wars from WEG recommended this as a great way to start adventures. I started almost all my Star Wars adventures in media res. They PCs were involved in some sort of combat that may or may not have been related to the story. In the opening adventuer of the campaign I had them fighting an old enemy none of them knew they had at character creation. In another I had them fighting to escape enslavement on another planet. </p><p></p><p>Every GM has to put up little signs that say "adventure this way." It's their job to put out hooks that interest the players and it is the job of the players to bite once in a while. </p><p></p><p>Marc</p></blockquote><p></p>
[QUOTE="MGibster, post: 1796314, member: 4534"] Not at all. It's a pretty reasonable way to go from adventure to adventure with out getting bogged down in a bunch of boring details. You can even use this technique if players have a specific goal in mind. "After six months of searching for the Tome of Silly Pranks, you have arrived at the Cliffs of Resounding Laughter." The d6 Star Wars from WEG recommended this as a great way to start adventures. I started almost all my Star Wars adventures in media res. They PCs were involved in some sort of combat that may or may not have been related to the story. In the opening adventuer of the campaign I had them fighting an old enemy none of them knew they had at character creation. In another I had them fighting to escape enslavement on another planet. Every GM has to put up little signs that say "adventure this way." It's their job to put out hooks that interest the players and it is the job of the players to bite once in a while. Marc [/QUOTE]
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Would you consider this railroading?
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