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<blockquote data-quote="Elder-Basilisk" data-source="post: 391150" data-attributes="member: 3146"><p>I think it's a good idea but it seems awfully stingy.</p><p></p><p>+1 ECL for 4 extra hit points!?! You'd almost certainly get that many levelling up even in wizard (assuming a small con bonus) and you'd get skills, saves, and spellcasting progression as well.</p><p></p><p>+1 ECL for +1 to a single stat!?! That doesn't even guarantee +1 to any rolls. Levelling up in any class will get you much more than that.</p><p></p><p>Extra feats and skill points for +1 ECL? Unless the skill or feats are broken that's pretty weak. You'd be better off taking a level of fighter or rogue and getting lots of other goodies with your feat and/or skill points.</p><p></p><p>What kind of stuff do you currently get for +1 ECL?</p><p>Aasmar: +2 wis, +2 cha, elemental resistances, light 1/day, +2 spot, listen checks. outsider type.</p><p></p><p>Tiefling: +2 dex, +2 int, -2 cha, elemental resistances, darkness 1/day, outsider type. +2 bluff/hide</p><p></p><p>Clearly, the current +1 ECL races offer far more than you do for that level (and even then, it's not usually a good powergaming choice).</p><p></p><p>For a system like you're proposing, what would I do?</p><p>Character Creation:</p><p>Normal: PHB races, Attributes 28 points (use point buy system as described in PHB.</p><p>+1 ECL: Aasimar or Tiefling with 28 points for attributes or PHB race with 36 points for attributes.</p><p></p><p>I would not allow extra feats or skill ranks in return for an ECL. Characters can get feats and skill ranks with levels. If they want a feat, they can play a human or choose fighter levels. If they want skill points, they can take levels in rogue (or possibly expert--I'd be willing to power that up to the level of a PC class) or put attribute points into intelligence.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 391150, member: 3146"] I think it's a good idea but it seems awfully stingy. +1 ECL for 4 extra hit points!?! You'd almost certainly get that many levelling up even in wizard (assuming a small con bonus) and you'd get skills, saves, and spellcasting progression as well. +1 ECL for +1 to a single stat!?! That doesn't even guarantee +1 to any rolls. Levelling up in any class will get you much more than that. Extra feats and skill points for +1 ECL? Unless the skill or feats are broken that's pretty weak. You'd be better off taking a level of fighter or rogue and getting lots of other goodies with your feat and/or skill points. What kind of stuff do you currently get for +1 ECL? Aasmar: +2 wis, +2 cha, elemental resistances, light 1/day, +2 spot, listen checks. outsider type. Tiefling: +2 dex, +2 int, -2 cha, elemental resistances, darkness 1/day, outsider type. +2 bluff/hide Clearly, the current +1 ECL races offer far more than you do for that level (and even then, it's not usually a good powergaming choice). For a system like you're proposing, what would I do? Character Creation: Normal: PHB races, Attributes 28 points (use point buy system as described in PHB. +1 ECL: Aasimar or Tiefling with 28 points for attributes or PHB race with 36 points for attributes. I would not allow extra feats or skill ranks in return for an ECL. Characters can get feats and skill ranks with levels. If they want a feat, they can play a human or choose fighter levels. If they want skill points, they can take levels in rogue (or possibly expert--I'd be willing to power that up to the level of a PC class) or put attribute points into intelligence. [/QUOTE]
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