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Would you give XP for this?
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<blockquote data-quote="Shard O'Glase" data-source="post: 648439" data-attributes="member: 1134"><p>1: not giving XP I don't see as a punishment. I'd see giving XP as giving unearned XP(and yes this is a house rule), I wouldn't want it as a player and I wont give it as a DM. I'd hate to be kept artifically alive by GM fiat, and I hate getting leveled up by GM Fiat. Further more if the party doesn't have a rogue, and they decide to go into trap infested dungeons, there asking for a beating why give them bonus XP for it, there are plently of non trap intensive adventures where this wont be an issue.</p><p></p><p>2. a trap is not fundamentally = to a encoutner with a monster. 1. the monster sticks aorund until you do something about it, if you just stand there dumbly your dead. A trap once sprung is frequently harmless, and if it isn't and you just stand there dumbly well your dead so don't worry about XP, and if you actively get out of the ongoing trap, your no longer just blundering into it so you'll get XP. And 2, a traps CR is largely based on its concealability, if your just saying oaky-doakey no searching for us, a large part of its CR is irrelevent so at best the XP should be vastly reduced.</p><p></p><p>3. there are better ways of keeping the game moving than just saying, we'll walk on traps unawares. If you want to just stumble over traps a spart of the parties standard operating procedure, they deserve too get hurt, and they don't deseve XP. (note a simple SM1, running ahead spinging traps is taking an active involvement in avoiding traps and so you'd get XP). To me giving XP for purposefully walking blindly around without searching for traps, because lo and behold they stepped on one, would be like giving bonus XP for getting into fights naked, weaponless and blinfolded.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 648439, member: 1134"] 1: not giving XP I don't see as a punishment. I'd see giving XP as giving unearned XP(and yes this is a house rule), I wouldn't want it as a player and I wont give it as a DM. I'd hate to be kept artifically alive by GM fiat, and I hate getting leveled up by GM Fiat. Further more if the party doesn't have a rogue, and they decide to go into trap infested dungeons, there asking for a beating why give them bonus XP for it, there are plently of non trap intensive adventures where this wont be an issue. 2. a trap is not fundamentally = to a encoutner with a monster. 1. the monster sticks aorund until you do something about it, if you just stand there dumbly your dead. A trap once sprung is frequently harmless, and if it isn't and you just stand there dumbly well your dead so don't worry about XP, and if you actively get out of the ongoing trap, your no longer just blundering into it so you'll get XP. And 2, a traps CR is largely based on its concealability, if your just saying oaky-doakey no searching for us, a large part of its CR is irrelevent so at best the XP should be vastly reduced. 3. there are better ways of keeping the game moving than just saying, we'll walk on traps unawares. If you want to just stumble over traps a spart of the parties standard operating procedure, they deserve too get hurt, and they don't deseve XP. (note a simple SM1, running ahead spinging traps is taking an active involvement in avoiding traps and so you'd get XP). To me giving XP for purposefully walking blindly around without searching for traps, because lo and behold they stepped on one, would be like giving bonus XP for getting into fights naked, weaponless and blinfolded. [/QUOTE]
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