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Would you give your 2nd level party 30 thousand gold?
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<blockquote data-quote="genshou" data-source="post: 2657278" data-attributes="member: 13164"><p>According to the "1gp=$20" rule, you're giving a 2nd-level party $600,000. I started one d20 Modern adventure with the PCs finding some Powerball tickets on a group of bruisers. One of them ended up being a winner, and the PCs ended up with $195,000,000. Now three of the five PCs had spent most of their starting Wealth on higher-DC items without knowing about this. Their Wealth scores at the time were +0, +1, +1, +4, and +7. By reversing the formula presented in the second installment of Bullet Points, I discovered that each PC winning $39,000,000 was enough to raise their Wealth score to 45.</p><p></p><p>So what did the PCs do with all that money? They saved most of it. They paid their way through a lot of licenses to get a small number of specific expensive items (mostly weaponry). They cooperatively bought a 15-bedroom mansion and hired a personal doctor for recovering between adventures.</p><p></p><p>Did it unbalance my game? Hardly. Removing the "ceiling" for the PCs didn't make them have enough connections to get illegal items without attracting undue attention, the game had no FX so they couldn't go out and buy magic items, and at first they kept most of the wealth instead of spending it anyway. For the rest of their careers, however, they could always count on some sort of financial backing instead of being the "starving detectives" who barely broke even because they were constantly bribing and such to get the information they needed. Not to mention repairing broken cars.</p></blockquote><p></p>
[QUOTE="genshou, post: 2657278, member: 13164"] According to the "1gp=$20" rule, you're giving a 2nd-level party $600,000. I started one d20 Modern adventure with the PCs finding some Powerball tickets on a group of bruisers. One of them ended up being a winner, and the PCs ended up with $195,000,000. Now three of the five PCs had spent most of their starting Wealth on higher-DC items without knowing about this. Their Wealth scores at the time were +0, +1, +1, +4, and +7. By reversing the formula presented in the second installment of Bullet Points, I discovered that each PC winning $39,000,000 was enough to raise their Wealth score to 45. So what did the PCs do with all that money? They saved most of it. They paid their way through a lot of licenses to get a small number of specific expensive items (mostly weaponry). They cooperatively bought a 15-bedroom mansion and hired a personal doctor for recovering between adventures. Did it unbalance my game? Hardly. Removing the "ceiling" for the PCs didn't make them have enough connections to get illegal items without attracting undue attention, the game had no FX so they couldn't go out and buy magic items, and at first they kept most of the wealth instead of spending it anyway. For the rest of their careers, however, they could always count on some sort of financial backing instead of being the "starving detectives" who barely broke even because they were constantly bribing and such to get the information they needed. Not to mention repairing broken cars. [/QUOTE]
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Would you give your 2nd level party 30 thousand gold?
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