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<blockquote data-quote="Coredump" data-source="post: 2302792" data-attributes="member: 6939"><p>Sure, that would help. But *how* do you do this? Even with a 22 int. Do you really think Int is even involved with this aspect?</p><p></p><p>Try this: stand next to a large building and stare at the 'other side' (ie. the focus point is 'through' the building.) Now walk 150', and stare at the same point, so you really think *anyone* can estimate that angle with accuracy and precision? Sure, maybe +/- 5-10 degrees, but do you k now how much error that will be?</p><p></p><p></p><p>As stated, a 22 isn't that hard to get. But this *isn't* simply an intelligence issue, it is a *knowledge* issue. The character only had 6 ranks in engineering/architecture. Yet he is supposed to have memorized the trig tables?</p><p></p><p>The dwarf supplies 2 "approximate" distances, </p><p>The mage guesses at an 2 'approximate' angles (even '90' is going to have error, especially at long distance, do you measure from your feet or head, is he moving, etc.)</p><p>Someone in the world has discovered Trig properties (in a world of magic, where trig is *not* needed...why bother?), </p><p>The mage had to have come across this knowledge (*LOTS* of buildings have been designed and built without much knowledge of trig, especially by those with only 6 ranks), </p><p>The mage would have to remember this knowledge (It isn't that important/useful afterall, he has *magic* to rely on.)</p><p>The mage would have to remember the actual trig values. (Lots of people take *years* of *engineering* and can't tell you even simple trig values.</p><p></p><p>So, even assuming all the last bits are true, I do not see how the approximations can be resolved.</p></blockquote><p></p>
[QUOTE="Coredump, post: 2302792, member: 6939"] Sure, that would help. But *how* do you do this? Even with a 22 int. Do you really think Int is even involved with this aspect? Try this: stand next to a large building and stare at the 'other side' (ie. the focus point is 'through' the building.) Now walk 150', and stare at the same point, so you really think *anyone* can estimate that angle with accuracy and precision? Sure, maybe +/- 5-10 degrees, but do you k now how much error that will be? As stated, a 22 isn't that hard to get. But this *isn't* simply an intelligence issue, it is a *knowledge* issue. The character only had 6 ranks in engineering/architecture. Yet he is supposed to have memorized the trig tables? The dwarf supplies 2 "approximate" distances, The mage guesses at an 2 'approximate' angles (even '90' is going to have error, especially at long distance, do you measure from your feet or head, is he moving, etc.) Someone in the world has discovered Trig properties (in a world of magic, where trig is *not* needed...why bother?), The mage had to have come across this knowledge (*LOTS* of buildings have been designed and built without much knowledge of trig, especially by those with only 6 ranks), The mage would have to remember this knowledge (It isn't that important/useful afterall, he has *magic* to rely on.) The mage would have to remember the actual trig values. (Lots of people take *years* of *engineering* and can't tell you even simple trig values. So, even assuming all the last bits are true, I do not see how the approximations can be resolved. [/QUOTE]
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