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Would you help me with tonight's game session?
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<blockquote data-quote="Tony Vargas" data-source="post: 7002470" data-attributes="member: 996"><p>Players! </p><p></p><p><strong>Depends on the style you're going for. If you're want'n to 'sandbox' and 'have player decisions matter,' no, of course not, they should all die or mostly get cursed as a result of willfully going to a tower clearly labeled 'cursed.'</strong></p><p><strong></strong></p><p><strong>If you've more of a story arc in mind and a schedule to keep, sure. Destiny awaits.</strong></p><p><strong></strong></p><p><strong>Hmmm... Corporeal undead. Eternal hunger outside, violence & hatred within? Yep, that (OK, & <em>Masque o/t Red Death</em>) sparks an idea:</strong></p><p><strong>The tower was the stronghold of a cruel (but canny and far-sighted) nobleman. Like any cruel noble, he taxed and abused his people for his own gain and amusement. When famine struck, he was well-prepared, his tower stocked not merely with food but luxuries to last for years. He invited other nobles (not so well-prepared), both allies and bitter enemies, to wait out the calamity in his tower. Common people all over the land, starving, turned upon eachother and even resorted to cannibalism - inevitably hardened, desperate and descending into savagery, they laid siege to the tower.</strong></p><p><strong></strong></p><p><strong>Inside, the noble's cruelty grew to madness. He delighted in the brutal defense of his tower from the disorganized untrained & starving rabble outside the walls. He plotted with his guest and set them against eachother, at first subtly then in increasingly vindictive 'games.' Ultimately, he and/or some of his guests turned to pacts with dark powers, or otherwise found their way from life, through horror, to undeath. Similar fates befell the besiegers.</strong></p><p><strong></strong></p><p><strong>Now, both prey upon any foolish enough to approach the Cursed Tower.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>The Dark Powers who offered survival in undeath at the height of the famine might be the same Demons who are masquerading as a God & angels, now. Though no longer concerned with the Tower and that failed bid at invading the world, it's ruins could hold clues to their defeat...</strong></p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7002470, member: 996"] Players! [B]Depends on the style you're going for. If you're want'n to 'sandbox' and 'have player decisions matter,' no, of course not, they should all die or mostly get cursed as a result of willfully going to a tower clearly labeled 'cursed.' If you've more of a story arc in mind and a schedule to keep, sure. Destiny awaits. Hmmm... Corporeal undead. Eternal hunger outside, violence & hatred within? Yep, that (OK, & [i]Masque o/t Red Death[/i]) sparks an idea: The tower was the stronghold of a cruel (but canny and far-sighted) nobleman. Like any cruel noble, he taxed and abused his people for his own gain and amusement. When famine struck, he was well-prepared, his tower stocked not merely with food but luxuries to last for years. He invited other nobles (not so well-prepared), both allies and bitter enemies, to wait out the calamity in his tower. Common people all over the land, starving, turned upon eachother and even resorted to cannibalism - inevitably hardened, desperate and descending into savagery, they laid siege to the tower. Inside, the noble's cruelty grew to madness. He delighted in the brutal defense of his tower from the disorganized untrained & starving rabble outside the walls. He plotted with his guest and set them against eachother, at first subtly then in increasingly vindictive 'games.' Ultimately, he and/or some of his guests turned to pacts with dark powers, or otherwise found their way from life, through horror, to undeath. Similar fates befell the besiegers. Now, both prey upon any foolish enough to approach the Cursed Tower. The Dark Powers who offered survival in undeath at the height of the famine might be the same Demons who are masquerading as a God & angels, now. Though no longer concerned with the Tower and that failed bid at invading the world, it's ruins could hold clues to their defeat...[/b] [/QUOTE]
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