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<blockquote data-quote="DDK" data-source="post: 694839" data-attributes="member: 6469"><p>It is generally agreed (as much as anything is generally agreed upon in the GH fan community) that the (former) Great Kingdom = Germanic; Nyrond = France; Furyondy = England; Keoland = Scotland; Thillonrian = Norse/Vikings; Rovers = American Indians; Bakluni = Indian/Arabic; Nomads = Huns/Mongols; Suel = Spanish; Hepmonaland = Aztec; Touv = East African; Amedio = South American...</p><p></p><p>And yet in all of these, not one of them can be equated to a real world civilization in any more than a strong similarity and even then, they're considered the 'badly done' ones BECAUSE they were too close to real world influences. The ones that most closely resemble European nations and states are very heavily different in many ways to any real world equivalent however to notice such differences one really does have to delve deeply into the setting.</p><p></p><p>Is there a predominant european influence? Yeah, maybe, but with such an incredibly diverse backdrop, cultural influences from all over the area seep into all other areas and with the history of the world detailing migrations and wars of four dominant, and distinctly different, races (Oerids, Bakluni, Suel, Flan) which spanned the entire area, you've got a situation which is far from similar to that of europe as there are massive amalgamations of cultures into the mainstay of each society, something which only really happened through Roman domination where there was a strong, central authority. Germanic invasions, the empire of Gaul, mongolian raids and settlements, all seemed to be pocketed in certain areas and their influences washed away over time. Only the Greek influence seemed to remain throughout the conquered areas as they slowly broke apart and regained sovereignety.</p><p></p><p>Oops... I think I'm babbling and have hijacked the thread. Oh well, not like it already wasn't going off on a tangent... I blame hong for this too...</p></blockquote><p></p>
[QUOTE="DDK, post: 694839, member: 6469"] It is generally agreed (as much as anything is generally agreed upon in the GH fan community) that the (former) Great Kingdom = Germanic; Nyrond = France; Furyondy = England; Keoland = Scotland; Thillonrian = Norse/Vikings; Rovers = American Indians; Bakluni = Indian/Arabic; Nomads = Huns/Mongols; Suel = Spanish; Hepmonaland = Aztec; Touv = East African; Amedio = South American... And yet in all of these, not one of them can be equated to a real world civilization in any more than a strong similarity and even then, they're considered the 'badly done' ones BECAUSE they were too close to real world influences. The ones that most closely resemble European nations and states are very heavily different in many ways to any real world equivalent however to notice such differences one really does have to delve deeply into the setting. Is there a predominant european influence? Yeah, maybe, but with such an incredibly diverse backdrop, cultural influences from all over the area seep into all other areas and with the history of the world detailing migrations and wars of four dominant, and distinctly different, races (Oerids, Bakluni, Suel, Flan) which spanned the entire area, you've got a situation which is far from similar to that of europe as there are massive amalgamations of cultures into the mainstay of each society, something which only really happened through Roman domination where there was a strong, central authority. Germanic invasions, the empire of Gaul, mongolian raids and settlements, all seemed to be pocketed in certain areas and their influences washed away over time. Only the Greek influence seemed to remain throughout the conquered areas as they slowly broke apart and regained sovereignety. Oops... I think I'm babbling and have hijacked the thread. Oh well, not like it already wasn't going off on a tangent... I blame hong for this too... [/QUOTE]
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