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Would You Let a Monk Roll for Stats?
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<blockquote data-quote="Li Shenron" data-source="post: 9077102" data-attributes="member: 1465"><p>Monk or not, even though I recommend fixed array first (mainly for beginners, standard or variant) and point buy second (if you don't spend ages making your decision), I would allow rolling for stats.</p><p></p><p>But stats rolling should be used only by people who enjoy randomness AND the challenge of playing a more difficult PC with flaws, not by those who are looking for gambling. Meaning that they should be ready to willingly play a resulting inferior character without complaints. People who gamble way too often do so just because they think they'll win, and don't understand that when it goes bad they're going to ruin the fun of others if they keep complaining or playing badly as a result.</p><p></p><p>A trick to check if a player should roll or not could be, as soon as they ask you if they can roll for stats, show them first a fixed array with clearly bad scores that could result from rolling poorly and ask them to look at it and think carefully if they would play a character with those scores. I believe many gamblers will cringe and not roll. If they claim they would, most likely they will roll better anyway, and if they still complain you'll remind them what they claimed about an even worse array.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 9077102, member: 1465"] Monk or not, even though I recommend fixed array first (mainly for beginners, standard or variant) and point buy second (if you don't spend ages making your decision), I would allow rolling for stats. But stats rolling should be used only by people who enjoy randomness AND the challenge of playing a more difficult PC with flaws, not by those who are looking for gambling. Meaning that they should be ready to willingly play a resulting inferior character without complaints. People who gamble way too often do so just because they think they'll win, and don't understand that when it goes bad they're going to ruin the fun of others if they keep complaining or playing badly as a result. A trick to check if a player should roll or not could be, as soon as they ask you if they can roll for stats, show them first a fixed array with clearly bad scores that could result from rolling poorly and ask them to look at it and think carefully if they would play a character with those scores. I believe many gamblers will cringe and not roll. If they claim they would, most likely they will roll better anyway, and if they still complain you'll remind them what they claimed about an even worse array. [/QUOTE]
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