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General Tabletop Discussion
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Would you let your player choose their magic items they get?
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<blockquote data-quote="R_J_K75" data-source="post: 7986191" data-attributes="member: 6921294"><p>Sure if a player builds it into their character concept and/or background I will work it into a game but that was generally in pre-4E games. Prior to 4E I usually would roll randomly, or add something I knew would be useful in upcoming adventures. Otherwise they had to search out or make anything they wanted. I tried the magical item Christmas list once or twice in 4E and it just didn't work, seemed too contrived. In 5E I find myself using magical items less and less, and I like to add 1 or 2 really cool items every now and then that the whole party can use rather than a bunch of minor ones. For some reason for the 2 years Ive run my current campaign they seem to end up with lots of explosives and bombs for some reason, which are fun when they go BOOM.</p></blockquote><p></p>
[QUOTE="R_J_K75, post: 7986191, member: 6921294"] Sure if a player builds it into their character concept and/or background I will work it into a game but that was generally in pre-4E games. Prior to 4E I usually would roll randomly, or add something I knew would be useful in upcoming adventures. Otherwise they had to search out or make anything they wanted. I tried the magical item Christmas list once or twice in 4E and it just didn't work, seemed too contrived. In 5E I find myself using magical items less and less, and I like to add 1 or 2 really cool items every now and then that the whole party can use rather than a bunch of minor ones. For some reason for the 2 years Ive run my current campaign they seem to end up with lots of explosives and bombs for some reason, which are fun when they go BOOM. [/QUOTE]
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Would you let your player choose their magic items they get?
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