Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Would you let your player choose their magic items they get?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ringtail" data-source="post: 7986250" data-attributes="member: 7015570"><p>Mostly no but I'm open to suggestion. I like the idea of a magic item wish-list. </p><p></p><p>I'd ask each player to make a (short) list of items they would like to see. I'll use most or all of them spread out over the whole campaign. Some might be hard to get. I'm also open to magic items if they are part of your character concept. </p><p></p><p>For example, my cleric has a sword that belonged to a legendary saint, though it is non-magical. I explained to my DM that I didn't want to replace the sword as soon as I find a +1 Insert Weapon Here as its important to my character. He agreed and created some plans for me to power up/enchant the sword.</p><p></p><p>Or once my brother played a Cavalier and near the start of the campaign mentioned he wanted a flying mount. I expressed some doubt as I was currently awestruck over his lance damage at full gallop but eventually dropped him a Figurine of Wondrous Power that turns into a Griffon near the end of the campaign. (Griffon also allowed them to escape an almost TPK.)</p><p></p><p>Though these days, I'm more and more interested in the OSR style magic items. Which are random and do specific things instead of applying generic stat bonuses. In this case even I roll randomly, and simply asking for these items defeats the purpose.</p></blockquote><p></p>
[QUOTE="Ringtail, post: 7986250, member: 7015570"] Mostly no but I'm open to suggestion. I like the idea of a magic item wish-list. I'd ask each player to make a (short) list of items they would like to see. I'll use most or all of them spread out over the whole campaign. Some might be hard to get. I'm also open to magic items if they are part of your character concept. For example, my cleric has a sword that belonged to a legendary saint, though it is non-magical. I explained to my DM that I didn't want to replace the sword as soon as I find a +1 Insert Weapon Here as its important to my character. He agreed and created some plans for me to power up/enchant the sword. Or once my brother played a Cavalier and near the start of the campaign mentioned he wanted a flying mount. I expressed some doubt as I was currently awestruck over his lance damage at full gallop but eventually dropped him a Figurine of Wondrous Power that turns into a Griffon near the end of the campaign. (Griffon also allowed them to escape an almost TPK.) Though these days, I'm more and more interested in the OSR style magic items. Which are random and do specific things instead of applying generic stat bonuses. In this case even I roll randomly, and simply asking for these items defeats the purpose. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Would you let your player choose their magic items they get?
Top