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Would you like Maddman's Forgotten Realms?
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<blockquote data-quote="Barastrondo" data-source="post: 5002193" data-attributes="member: 3820"><p>I would sort of agree, but as someone who likes Lewis Carroll, I can't help but point out that there are a <em>lot</em> of takes on the Alice books out there that share little in common with the actual spirit of the books yet like to play with all the trappings, and are still referred to as "Alice" or "Wonderland" in some way. That's what this reminds me of: an alternate take on the setting (especially a grittier one). It's not really an alternate history with a historical point of diversion as a "same setting premise, mythical themes dialed back down."</p><p></p><p>Take <em>Troy</em> as compared to the Iliad, or the sliding scale of actual Chinese history to Romance of the Three Kingdoms to Dynasty Warriors, or Beowulf as turned into <em>The 13th Warrior</em>. Many of the same stories would still be there, they'd just be told differently. If all you wanted was a setting that was nasty and brutish, then yeah, there's not much point in reskinning the Realms; but if you want a setting that's nasty and brutish and plays with those familiar trappings at the same time, seems as viable as the lastest "modern reimagining of Alice in Wonderland."</p><p></p><p>I think the premise could be interesting, but I think for it to really sing, it would need some elements of positivity to counteract all the negative elements. For instance, if (let's say) Alias is around, but is simply a lowish-level female fighter with no real fancy backstory, it would be much more interesting if the down-to-earth Alias was herself an interesting person. Sort of like how the founding fathers of the USA were historically rather more flawed than we like to pretend, but they were still really interesting people. If Icewind Dale is now more Deadwood than it was before, there should be elements about it that make the players want to hang out there and get involved. Tearing things down is easy; but if you rip up all the fancy carpets, it's nice to find a hardwood floor underneath.</p></blockquote><p></p>
[QUOTE="Barastrondo, post: 5002193, member: 3820"] I would sort of agree, but as someone who likes Lewis Carroll, I can't help but point out that there are a [I]lot[/I] of takes on the Alice books out there that share little in common with the actual spirit of the books yet like to play with all the trappings, and are still referred to as "Alice" or "Wonderland" in some way. That's what this reminds me of: an alternate take on the setting (especially a grittier one). It's not really an alternate history with a historical point of diversion as a "same setting premise, mythical themes dialed back down." Take [I]Troy[/I] as compared to the Iliad, or the sliding scale of actual Chinese history to Romance of the Three Kingdoms to Dynasty Warriors, or Beowulf as turned into [I]The 13th Warrior[/I]. Many of the same stories would still be there, they'd just be told differently. If all you wanted was a setting that was nasty and brutish, then yeah, there's not much point in reskinning the Realms; but if you want a setting that's nasty and brutish and plays with those familiar trappings at the same time, seems as viable as the lastest "modern reimagining of Alice in Wonderland." I think the premise could be interesting, but I think for it to really sing, it would need some elements of positivity to counteract all the negative elements. For instance, if (let's say) Alias is around, but is simply a lowish-level female fighter with no real fancy backstory, it would be much more interesting if the down-to-earth Alias was herself an interesting person. Sort of like how the founding fathers of the USA were historically rather more flawed than we like to pretend, but they were still really interesting people. If Icewind Dale is now more Deadwood than it was before, there should be elements about it that make the players want to hang out there and get involved. Tearing things down is easy; but if you rip up all the fancy carpets, it's nice to find a hardwood floor underneath. [/QUOTE]
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