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<blockquote data-quote="WampusCat43" data-source="post: 5002941" data-attributes="member: 12027"><p>My players just entered Waterdeep last night. It's now become the "Land of 10,000 Wights", a result of their previous group getting annihilated by Dragotha in the 'Age of Worms'. There was no Spellplague, just a catastrophe brought about by Kyuss flexing his muscles.</p><p></p><p>Mt. Waterdeep is a glowing, green volcano. The palace is rubble. The city has become one big WWII Warsaw.</p><p></p><p>The Walking Statues came to life briefly, just long enough to march destructively through the town, then keel over in a heap, blocking each of the exit gates. </p><p></p><p>Giants guard the gates, hurling rubble at refugees and occasionally grabbing one and using it for batting practice. Why they're in league with the undead is not yet known. They have also ransacked all the shops.</p><p></p><p>A group of gnomes has set up shop in one of the wrecked Statues (which are metal, and hollow), and are seeking the PC's aid in getting enough residuum to animate the statue and attempt to retake Mt. Waterdeep.</p><p></p><p>Piergeiron is holed up in the second floor of the church of Torm ("We had to tear out the stairs - there were too many of them!"). Torm himself managed to break the through the interference of the dark green clouds overhead and inform the heroes that "you mortals really screwed the pooch this time."</p><p></p><p>The heroes are now seeking the fabled Caravan Stones, which contain the essence of their previous characters (their group was called 'Allustan's Caravan'). Only then can they hope to retake the city, and make it their own.</p><p></p><p></p><p>And that was just last night. Take your setting and turn it on its ear. Canon is for cowards.</p></blockquote><p></p>
[QUOTE="WampusCat43, post: 5002941, member: 12027"] My players just entered Waterdeep last night. It's now become the "Land of 10,000 Wights", a result of their previous group getting annihilated by Dragotha in the 'Age of Worms'. There was no Spellplague, just a catastrophe brought about by Kyuss flexing his muscles. Mt. Waterdeep is a glowing, green volcano. The palace is rubble. The city has become one big WWII Warsaw. The Walking Statues came to life briefly, just long enough to march destructively through the town, then keel over in a heap, blocking each of the exit gates. Giants guard the gates, hurling rubble at refugees and occasionally grabbing one and using it for batting practice. Why they're in league with the undead is not yet known. They have also ransacked all the shops. A group of gnomes has set up shop in one of the wrecked Statues (which are metal, and hollow), and are seeking the PC's aid in getting enough residuum to animate the statue and attempt to retake Mt. Waterdeep. Piergeiron is holed up in the second floor of the church of Torm ("We had to tear out the stairs - there were too many of them!"). Torm himself managed to break the through the interference of the dark green clouds overhead and inform the heroes that "you mortals really screwed the pooch this time." The heroes are now seeking the fabled Caravan Stones, which contain the essence of their previous characters (their group was called 'Allustan's Caravan'). Only then can they hope to retake the city, and make it their own. And that was just last night. Take your setting and turn it on its ear. Canon is for cowards. [/QUOTE]
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