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Would you like to see a complex social interaction module early in 5E?
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<blockquote data-quote="Dragoslav" data-source="post: 5951777" data-attributes="member: 6690267"><p>I feel the same way... most of the time. Sometimes I'm too worn out to try mimicking a burly fighter or a genius spellcaster, and sometimes I just don't have it in me to get my actions and my character's actions to get as close to 1:1 as possible. Sometimes I just want to say "I try being very polite and calm him down" and roll a diplomacy check.</p><p></p><p>And there are players (maybe they're shy or inexperienced or whatever) who just generally prefer a more detached, third-person roleplaying style.</p><p></p><p>As long as it's a module, you can do social interactions whichever way you prefer.</p><p></p><p>EDIT:</p><p></p><p>On a random note, I think it would be funny if half the votes were for "Yes, but for other people" and the other half were "No." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dragoslav, post: 5951777, member: 6690267"] I feel the same way... most of the time. Sometimes I'm too worn out to try mimicking a burly fighter or a genius spellcaster, and sometimes I just don't have it in me to get my actions and my character's actions to get as close to 1:1 as possible. Sometimes I just want to say "I try being very polite and calm him down" and roll a diplomacy check. And there are players (maybe they're shy or inexperienced or whatever) who just generally prefer a more detached, third-person roleplaying style. As long as it's a module, you can do social interactions whichever way you prefer. EDIT: On a random note, I think it would be funny if half the votes were for "Yes, but for other people" and the other half were "No." :) [/QUOTE]
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Would you like to see a complex social interaction module early in 5E?
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