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Would you like to see a complex social interaction module early in 5E?
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<blockquote data-quote="Minigiant" data-source="post: 5953992" data-attributes="member: 63508"><p>[MENTION=6685694]ComradeGnull[/MENTION]</p><p></p><p>Perhaps you would better understand with my suggestion. Mine is a social system that mirror D&D's combat system. Essentially Charisma is Strength, Wisdom is Constitution, and Intelligence is mental quickness as Dexterity. The character attempt to bypass the objections of others using their force of personality and vast knowledge while defending their arguments with insight, convictions, and logic. The DM then apply circumstance bonuses and advantage if the players can further bolster their social attacks and defenses with heavier role play.</p><p></p><p>"The rogue reminds the noble of the devastation of the last orc invasion. So that's Intelligence +4 plus History +3 attack. And since that a Lore attack and not an unskilled one, it's 1d8+4 social damage to his argument."</p><p></p><p></p><p>"Knobby hides behind Redbear and casts Charm Person on the noble. 3d6 social damage."</p></blockquote><p></p>
[QUOTE="Minigiant, post: 5953992, member: 63508"] [MENTION=6685694]ComradeGnull[/MENTION] Perhaps you would better understand with my suggestion. Mine is a social system that mirror D&D's combat system. Essentially Charisma is Strength, Wisdom is Constitution, and Intelligence is mental quickness as Dexterity. The character attempt to bypass the objections of others using their force of personality and vast knowledge while defending their arguments with insight, convictions, and logic. The DM then apply circumstance bonuses and advantage if the players can further bolster their social attacks and defenses with heavier role play. "The rogue reminds the noble of the devastation of the last orc invasion. So that's Intelligence +4 plus History +3 attack. And since that a Lore attack and not an unskilled one, it's 1d8+4 social damage to his argument." "Knobby hides behind Redbear and casts Charm Person on the noble. 3d6 social damage." [/QUOTE]
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Would you like to see a complex social interaction module early in 5E?
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