Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Would you play a TTRPG that used Meters instead of Feet?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Benjamin Olson" data-source="post: 9030801" data-attributes="member: 6988941"><p>I can imagine that I <em>might</em> refuse to use a system based on the metric measurements, so I voted no. But it would have to be pretty obtrusive, and there would have to be very comparable games equally available.</p><p></p><p>Basically I think the metric system is a stupid system based on fetishizing ease of conversion between units at the expense of having units that actually organically make sense for things humans do. It came out of an Enlightenment era belief in eliminating doing things based on custom and tradition in favor of doing them based on Reason (which I'll capitalize, in the style of the time), and has never shed the basic arrogance wrapped up in that way of thinking. It is not a system built to human scale and can't describe anything without a cumbersome amount of syllables. It was imposed on the world by a condescending intelligentsia, and it's fundamental hubris is not challenged enough. It an extremely useful system (and sometimes vastly superior) in an abstract academic context, but as applied to the real world, units based around what is customarily convenient based on the natural world, biomechanics, grouping objects for transport, or other concerns of commerce or life in general are often less cumbersome than units which exist only because of a x10 relationship to some other unit. All systems of measurement are mostly stupid and arbitrary, where the metric system gets on my nerves is that because it's arbitrary units are derived from other arbitrary units based on Reason it's proponents think it's intrinisically less stupid when, in many contexts, it is actually slightly stupider. And that sort of arrogance I can't abide.</p><p></p><p>However if I were to reject an RPG based on usage of the metric system, it would probably not be because of my hostility to the system, but because it either used it extensively in a way that was aesthetically really obtrusive to the setting of the game, or just demanded too much visualization in metric from my not very metric accustomed brain. Still these would just be points against a game for me, not dealbreakers in their own right.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 9030801, member: 6988941"] I can imagine that I [I]might[/I] refuse to use a system based on the metric measurements, so I voted no. But it would have to be pretty obtrusive, and there would have to be very comparable games equally available. Basically I think the metric system is a stupid system based on fetishizing ease of conversion between units at the expense of having units that actually organically make sense for things humans do. It came out of an Enlightenment era belief in eliminating doing things based on custom and tradition in favor of doing them based on Reason (which I'll capitalize, in the style of the time), and has never shed the basic arrogance wrapped up in that way of thinking. It is not a system built to human scale and can't describe anything without a cumbersome amount of syllables. It was imposed on the world by a condescending intelligentsia, and it's fundamental hubris is not challenged enough. It an extremely useful system (and sometimes vastly superior) in an abstract academic context, but as applied to the real world, units based around what is customarily convenient based on the natural world, biomechanics, grouping objects for transport, or other concerns of commerce or life in general are often less cumbersome than units which exist only because of a x10 relationship to some other unit. All systems of measurement are mostly stupid and arbitrary, where the metric system gets on my nerves is that because it's arbitrary units are derived from other arbitrary units based on Reason it's proponents think it's intrinisically less stupid when, in many contexts, it is actually slightly stupider. And that sort of arrogance I can't abide. However if I were to reject an RPG based on usage of the metric system, it would probably not be because of my hostility to the system, but because it either used it extensively in a way that was aesthetically really obtrusive to the setting of the game, or just demanded too much visualization in metric from my not very metric accustomed brain. Still these would just be points against a game for me, not dealbreakers in their own right. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Would you play a TTRPG that used Meters instead of Feet?
Top