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Would you play D&D if the sacred cows were sacrificed?
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<blockquote data-quote="Gundark" data-source="post: 3072974" data-attributes="member: 6148"><p>Yarrr just thought going through me head and I feel the need to be the devil's advocate...yarrrrr</p><p></p><p>I see a lot of people saying that D&D HAS to have these concepts or it isn't D&D. 3rd ed. had some bovine carange (Thac0, negative ACs) and I'm sure that some people were like "it's gotta have Thac0 or else it's not D&D. Well thac0 is gone and I'm playing D&D. </p><p></p><p>I agree with what psion said that there is an underlying assumption about the term "sacred cow" that makes you think that the mechanic is flawed in some way. For example the mechanic of AC works fine. However if the game evolves and something better comes...why not switch? I'm not the biggest fan of Hit points, at low levels they're fine, at higher levels IMHO they slow down the game(fighting something with 400 hit points...ugh). I don't know what a good replacement would be (I thought damage saves was the answer, but now I don't like them). However if a really good option came along...hey that cow would be dead on the alter. </p><p></p><p></p><p>btw I voted neutral...it depends on what the new mechanic looked like</p></blockquote><p></p>
[QUOTE="Gundark, post: 3072974, member: 6148"] Yarrr just thought going through me head and I feel the need to be the devil's advocate...yarrrrr I see a lot of people saying that D&D HAS to have these concepts or it isn't D&D. 3rd ed. had some bovine carange (Thac0, negative ACs) and I'm sure that some people were like "it's gotta have Thac0 or else it's not D&D. Well thac0 is gone and I'm playing D&D. I agree with what psion said that there is an underlying assumption about the term "sacred cow" that makes you think that the mechanic is flawed in some way. For example the mechanic of AC works fine. However if the game evolves and something better comes...why not switch? I'm not the biggest fan of Hit points, at low levels they're fine, at higher levels IMHO they slow down the game(fighting something with 400 hit points...ugh). I don't know what a good replacement would be (I thought damage saves was the answer, but now I don't like them). However if a really good option came along...hey that cow would be dead on the alter. btw I voted neutral...it depends on what the new mechanic looked like [/QUOTE]
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Would you play D&D if the sacred cows were sacrificed?
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