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Would you play D&D if you knew there would be no combat?
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<blockquote data-quote="Don Durito" data-source="post: 7890262" data-attributes="member: 6687260"><p>Think about it though.</p><p></p><p>What does picking one of the other classes get you that you're going to actually use in a non-combat game?</p><p>Weapon proficiency? you're not going to use it - it's just background. Have your character walk around with a big sword on his hip - no one cares. Armour? Why are you wearing Armour if you're not doing any fighting - just say you have a suit ready somewhere. If you really want proficieny in Plate take 1 level of Fighter and then proceed as Rogue. Action Surge? Will never feature as you won't be fighting. Rage? Advantage on Strength checks might be useful - but it will only last for 6 seconds as so because you won't be able to maintain the rage. Hit Points? Possibly - just possibly - you could be in a situation where a high number of hit points is useful because you're taking damage but not actually fighting - but it doesn't seem likely. Some of the Rogue abilities such as Sneak Attack might not fit your character concept but as you won't be fighting anyone, you won't be using it, so the point is moot.</p><p></p><p>Remember, I was talking about a non-combat game. Not one where there's a small but real chance of occasional combat. In the case of the latter, I might still go a Fighter - if fighting well is part of the character concept and <em>it's actually going to feature in the game </em>- I'd still be picking up Rogue for Expertise in such a game, although if the new Unearthed Arcana variant for Battlemasters were being used that would be less necessary (In fact, looking at them now, it seems they stack - ok I take it back -there may be a reason to take at least 3 levels of Fighter in a totally non-combat game - if you're using the Unearthed Arcana class variants - same with Barbarian - Survival Instincts basically nabs you Expertise in skills that Way - although since your main interaction with the game is going to be through skill checks you might as well Multiclass Rogue and pick up 2 more).</p></blockquote><p></p>
[QUOTE="Don Durito, post: 7890262, member: 6687260"] Think about it though. What does picking one of the other classes get you that you're going to actually use in a non-combat game? Weapon proficiency? you're not going to use it - it's just background. Have your character walk around with a big sword on his hip - no one cares. Armour? Why are you wearing Armour if you're not doing any fighting - just say you have a suit ready somewhere. If you really want proficieny in Plate take 1 level of Fighter and then proceed as Rogue. Action Surge? Will never feature as you won't be fighting. Rage? Advantage on Strength checks might be useful - but it will only last for 6 seconds as so because you won't be able to maintain the rage. Hit Points? Possibly - just possibly - you could be in a situation where a high number of hit points is useful because you're taking damage but not actually fighting - but it doesn't seem likely. Some of the Rogue abilities such as Sneak Attack might not fit your character concept but as you won't be fighting anyone, you won't be using it, so the point is moot. Remember, I was talking about a non-combat game. Not one where there's a small but real chance of occasional combat. In the case of the latter, I might still go a Fighter - if fighting well is part of the character concept and [I]it's actually going to feature in the game [/I]- I'd still be picking up Rogue for Expertise in such a game, although if the new Unearthed Arcana variant for Battlemasters were being used that would be less necessary (In fact, looking at them now, it seems they stack - ok I take it back -there may be a reason to take at least 3 levels of Fighter in a totally non-combat game - if you're using the Unearthed Arcana class variants - same with Barbarian - Survival Instincts basically nabs you Expertise in skills that Way - although since your main interaction with the game is going to be through skill checks you might as well Multiclass Rogue and pick up 2 more). [/QUOTE]
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