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Would you play D&D if you knew there would be no combat?
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<blockquote data-quote="ad_hoc" data-source="post: 7891076" data-attributes="member: 6748898"><p>We're getting into semantics now (which isn't usually helpful) but at that point I would say that it isn't 5e (my post said 5e btw not D&D in general) any more but a new game which takes a lot from 5e.</p><p></p><p>The point, I guess, is that at this point the distinction needs to be loud and clear. </p><p></p><p>"Hey, come play 5e for us, just to let you know we aren't focusing on combat in our game" would not be enough for example.</p><p></p><p>I think that's really all I'm saying. At some point when the game is changed enough then the onus is on the table to very clearly let people know that it won't be matching their expectations.</p><p></p><p>In the original thread that inspired this one the OP doesn't want to play 5e but will be advertising it to people because they believe that is the only way to get people to play. They said that they probably won't be reading the SRD (and they don't own any 5e books) as it is easy enough to just come up with a skill resolution system on the spot. They said they don't want to use classes or anything like that. And then there is the addition of no combat in the game at all which inspired this thread. If I sat down at such a table to play 5e I would feel lied to.</p><p></p><p>Here is the quote - Remember, they are advertising a "5e" game to people, not just "D&D".</p><p></p><p>So, is this gatekeeping to say that they are deceiving people by inviting them to a "5e D&D horror game with little combat"?</p></blockquote><p></p>
[QUOTE="ad_hoc, post: 7891076, member: 6748898"] We're getting into semantics now (which isn't usually helpful) but at that point I would say that it isn't 5e (my post said 5e btw not D&D in general) any more but a new game which takes a lot from 5e. The point, I guess, is that at this point the distinction needs to be loud and clear. "Hey, come play 5e for us, just to let you know we aren't focusing on combat in our game" would not be enough for example. I think that's really all I'm saying. At some point when the game is changed enough then the onus is on the table to very clearly let people know that it won't be matching their expectations. In the original thread that inspired this one the OP doesn't want to play 5e but will be advertising it to people because they believe that is the only way to get people to play. They said that they probably won't be reading the SRD (and they don't own any 5e books) as it is easy enough to just come up with a skill resolution system on the spot. They said they don't want to use classes or anything like that. And then there is the addition of no combat in the game at all which inspired this thread. If I sat down at such a table to play 5e I would feel lied to. Here is the quote - Remember, they are advertising a "5e" game to people, not just "D&D". So, is this gatekeeping to say that they are deceiving people by inviting them to a "5e D&D horror game with little combat"? [/QUOTE]
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