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General Tabletop Discussion
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Would you play D&D if you knew there would be no combat?
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<blockquote data-quote="iserith" data-source="post: 7891835" data-attributes="member: 97077"><p>I don't know any DM who <em>hasn't </em>run this sort of game including myself. But, for my part, not anymore.</p><p></p><p></p><p></p><p>I improvise too, of course. We all do. The part where I see a lot of DMs fail is when they don't know how to interject conflict into a non-combat scene such that there are now stakes that people care about and that bring the scene to life. One doesn't need a campaign where the streets run red with blood to make a dramatic game - that's just the easiest way to make it happen in D&D. Other scenes can be rife with drama if the DM knows how and when to do it. But most in my experience do not and so it's ordering breakfast, shopping, and interviewing quirky, cagey NPCs all the way down.</p></blockquote><p></p>
[QUOTE="iserith, post: 7891835, member: 97077"] I don't know any DM who [I]hasn't [/I]run this sort of game including myself. But, for my part, not anymore. I improvise too, of course. We all do. The part where I see a lot of DMs fail is when they don't know how to interject conflict into a non-combat scene such that there are now stakes that people care about and that bring the scene to life. One doesn't need a campaign where the streets run red with blood to make a dramatic game - that's just the easiest way to make it happen in D&D. Other scenes can be rife with drama if the DM knows how and when to do it. But most in my experience do not and so it's ordering breakfast, shopping, and interviewing quirky, cagey NPCs all the way down. [/QUOTE]
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Would you play D&D if you knew there would be no combat?
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