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Would you play in a campaign with racial/class limits of it fits the story?
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<blockquote data-quote="MGibster" data-source="post: 8551282" data-attributes="member: 4534"><p>I picked gnomes as my extinct race that had been wiped out by the big bad evil empire. But I would have allowed a gnome PC as a last of his kind concept. </p><p></p><p>For historical games, I always keep in mind people like <a href="https://en.wikipedia.org/wiki/Bass_Reeves" target="_blank">Bass Reeves</a> and <a href="https://en.wikipedia.org/wiki/Mary_Fields" target="_blank">Stagecoach Mary</a> who managed to buck expectations and lead interesting and exceptional lives in spite of the social conventions of the era they lived in. So more often than not, I'm willing to work with a player to see what we can do to bring their vision to the tabletop. If I'm running a Call of Cthulhu game set in the 1920s, a female character who is a combat veteran and an officer in the United States Marine Corps during the Great War isn't going to work because such a thing simply didn't exist. But we can work with this. Perhaps the character is a Mexican woman who led a band of guerillas during the Mexican Revolution? Or maybe she was a member of the 1st Russian Women's Battalion of Death and saw combat during the Great War. We can probably find a way to make the character concept work somehow.</p></blockquote><p></p>
[QUOTE="MGibster, post: 8551282, member: 4534"] I picked gnomes as my extinct race that had been wiped out by the big bad evil empire. But I would have allowed a gnome PC as a last of his kind concept. For historical games, I always keep in mind people like [URL='https://en.wikipedia.org/wiki/Bass_Reeves']Bass Reeves[/URL] and [URL='https://en.wikipedia.org/wiki/Mary_Fields']Stagecoach Mary[/URL] who managed to buck expectations and lead interesting and exceptional lives in spite of the social conventions of the era they lived in. So more often than not, I'm willing to work with a player to see what we can do to bring their vision to the tabletop. If I'm running a Call of Cthulhu game set in the 1920s, a female character who is a combat veteran and an officer in the United States Marine Corps during the Great War isn't going to work because such a thing simply didn't exist. But we can work with this. Perhaps the character is a Mexican woman who led a band of guerillas during the Mexican Revolution? Or maybe she was a member of the 1st Russian Women's Battalion of Death and saw combat during the Great War. We can probably find a way to make the character concept work somehow. [/QUOTE]
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Would you play in a campaign with racial/class limits of it fits the story?
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