Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Would you play this?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="awayfarer" data-source="post: 3019675" data-attributes="member: 42702"><p>Concensus here seems to be that having PC's choose from NPC classes would be the best bet. Sounds good to me but I don't think I'd allow adepts. I feel like magic use is a significant enough thing to affect the mood of the adventure. If you look closely at your average zombie movie, characters tend to succeed as often by dumb luck as their own skill. The trick would be providing them with opportunities to get lucky. Someone who can spray fire from their fingertips is going to be a bit more confident than I'd like. I feel like there should always be a "You're not guaranteed to live through this" tone. Making PC's too capable could cut into that. Yeah, looking at it now, commoners would be too far in the other direction.</p><p></p><p>If someone dies I'm sure we can find another poor bugger holed up somehwere in the city to join up. Maybe theres a few dozen survivors hanging around in a boarded up tavern.</p><p></p><p></p><p>Lord Pendragon, I don't picture it going more than 5 sessions at most. Just long enough for PC's to find implements of destruction and get the hell out of dodge. It could probably be done in one session but I think I'd aim for two or three. I guess I should have said "adventure" rather than campaign.</p><p></p><p>For the record, I haven't played either <u>Call of Cthulhu</u> or <u>All Flesh Must be Eaten </u> but I'd like to give them both a try. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="awayfarer, post: 3019675, member: 42702"] Concensus here seems to be that having PC's choose from NPC classes would be the best bet. Sounds good to me but I don't think I'd allow adepts. I feel like magic use is a significant enough thing to affect the mood of the adventure. If you look closely at your average zombie movie, characters tend to succeed as often by dumb luck as their own skill. The trick would be providing them with opportunities to get lucky. Someone who can spray fire from their fingertips is going to be a bit more confident than I'd like. I feel like there should always be a "You're not guaranteed to live through this" tone. Making PC's too capable could cut into that. Yeah, looking at it now, commoners would be too far in the other direction. If someone dies I'm sure we can find another poor bugger holed up somehwere in the city to join up. Maybe theres a few dozen survivors hanging around in a boarded up tavern. Lord Pendragon, I don't picture it going more than 5 sessions at most. Just long enough for PC's to find implements of destruction and get the hell out of dodge. It could probably be done in one session but I think I'd aim for two or three. I guess I should have said "adventure" rather than campaign. For the record, I haven't played either [U]Call of Cthulhu[/U] or [U]All Flesh Must be Eaten [/U] but I'd like to give them both a try. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Would you play this?
Top