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<blockquote data-quote="GreatLemur" data-source="post: 3602646" data-attributes="member: 28553"><p>Oh, man, now <em>that</em> is a beautiful thought. I hadn't considered the gaming possibilities of one of those Surface rigs, before. Unfortunately, it'll probably be about a decade before the things come anywhere near my price range, but it's still nice to dream about what I could do with a big Surface table, a copy of Photoshop, and a few minatures. (Better yet, I can imagine miniatures with Surface-active electronics in their bases, for use with dedicated gaming software and OH MY GOD THE AWESOMENESS I WILL BE DREAMING ABOUT THIS ALL DAY.)</p><p></p><p>Yeah, I think this is probably the way to go. Big, mainstream businesses use similar tactics when they give you the services you really need cheaper than the other guy--so cheap they're barely making a profit--to hook you in, but then charge more for the little additional goods or services that are just nice to have (I've heard these profitable extras referred to as "the bubblewrap", in reference to FedEx's practice of cheap shipping and expensive packing material).</p><p></p><p>One of the gaming store's main goals, after all, should be <em>keeping people interested in gaming</em>. Or, better yet, getting <em>new people</em> interested in gaming. And, of course, interested in coming to your store. Creating an inviting, comfortable environment and community are (arguably) almost as important as actually selling stuff. You've gotta make sure that there's somebody there to do the buying, after all.</p></blockquote><p></p>
[QUOTE="GreatLemur, post: 3602646, member: 28553"] Oh, man, now [i]that[/i] is a beautiful thought. I hadn't considered the gaming possibilities of one of those Surface rigs, before. Unfortunately, it'll probably be about a decade before the things come anywhere near my price range, but it's still nice to dream about what I could do with a big Surface table, a copy of Photoshop, and a few minatures. (Better yet, I can imagine miniatures with Surface-active electronics in their bases, for use with dedicated gaming software and OH MY GOD THE AWESOMENESS I WILL BE DREAMING ABOUT THIS ALL DAY.) Yeah, I think this is probably the way to go. Big, mainstream businesses use similar tactics when they give you the services you really need cheaper than the other guy--so cheap they're barely making a profit--to hook you in, but then charge more for the little additional goods or services that are just nice to have (I've heard these profitable extras referred to as "the bubblewrap", in reference to FedEx's practice of cheap shipping and expensive packing material). One of the gaming store's main goals, after all, should be [i]keeping people interested in gaming[/i]. Or, better yet, getting [i]new people[/i] interested in gaming. And, of course, interested in coming to your store. Creating an inviting, comfortable environment and community are (arguably) almost as important as actually selling stuff. You've gotta make sure that there's somebody there to do the buying, after all. [/QUOTE]
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