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<blockquote data-quote="wingsandsword" data-source="post: 3603868" data-attributes="member: 14159"><p>I wouldn't, I tried it once, reluctantly, and didn't like it.</p><p></p><p>One local FLGS tried this maybe 6 or 7 years ago, he walled off a chunk of the store and painted it up in a castle motif and some cheap medieval decor, put a table and chairs in, and charged for it as gaming space for rent. $2 per person per hour.</p><p></p><p>Well, the GM was a friend and really liked this store, and wanted to give him business, so he announced his next campaign was at that store. Well, for a bunch of poor college students, a $10 or $12 per person surcharge to use the room every week wasn't exactly pleasant (given that until then we'd been reserving a room on campus to meet for free). The medieval decor would have been okay for a typical D&D game, but this was a Deadlands campaign, and the store had a policy that no outside food or drink could be brought, like a movie theater, we had to snack from his vending machines. So much for ordering pizza or chinese food.</p><p></p><p>The room wasn't well insulated in regards to sound, so the rumbling and noise of the store was loud and clear inside, and the owner would poke his head in every half hour or so just to look at what we were doing. Since the owner didn't know much of anything besides D&D (it wasn't so much a gaming store, as a comic book/anime store that had a gaming sideline, and the owner really didn't know gaming well) he was befuddled by this "wild west D&D".</p><p></p><p>I came away from the experience with a bad taste in my mouth for paying for gaming space. In theory I might, if it offered a lot more than just a card table in a loud FLGS, but I don't know if I'd be willing to pay enough to really make the investment in building the room worth it.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 3603868, member: 14159"] I wouldn't, I tried it once, reluctantly, and didn't like it. One local FLGS tried this maybe 6 or 7 years ago, he walled off a chunk of the store and painted it up in a castle motif and some cheap medieval decor, put a table and chairs in, and charged for it as gaming space for rent. $2 per person per hour. Well, the GM was a friend and really liked this store, and wanted to give him business, so he announced his next campaign was at that store. Well, for a bunch of poor college students, a $10 or $12 per person surcharge to use the room every week wasn't exactly pleasant (given that until then we'd been reserving a room on campus to meet for free). The medieval decor would have been okay for a typical D&D game, but this was a Deadlands campaign, and the store had a policy that no outside food or drink could be brought, like a movie theater, we had to snack from his vending machines. So much for ordering pizza or chinese food. The room wasn't well insulated in regards to sound, so the rumbling and noise of the store was loud and clear inside, and the owner would poke his head in every half hour or so just to look at what we were doing. Since the owner didn't know much of anything besides D&D (it wasn't so much a gaming store, as a comic book/anime store that had a gaming sideline, and the owner really didn't know gaming well) he was befuddled by this "wild west D&D". I came away from the experience with a bad taste in my mouth for paying for gaming space. In theory I might, if it offered a lot more than just a card table in a loud FLGS, but I don't know if I'd be willing to pay enough to really make the investment in building the room worth it. [/QUOTE]
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