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Would you prefer the new monster/npc stat block in IH products?
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<blockquote data-quote="Ltheb Silverfrond" data-source="post: 3349797" data-attributes="member: 39867"><p>Yea, the old NPC stat block is pretty bad. Granted, the new one isn't too much better. It has redundant info, and unless you happen to have read a certain article on the WotC D&D site, you can't find anything in the darn thing. The one thing the new block does well is save space. (Sometimes) But in general, I like the 'old-school' monster manual stat block vs the new one <em>for monsters</em>. I am used to it, and it's pretty straight forward.</p><p></p><p>For npcs, now thats where it gets tricky. Simple NPCs (fighters, rogues, etc) don't benefit from the stat block. That attack/full attack line pretty much sums up what they do in combat, which is all you need the stat block for most of the time. </p><p></p><p>But NPCs like a Warlock, a Shape-Shifter, or, more appropriately, A deity with Uncanny Atomic Effect, have far more options and attack patterns than just 'attack/full attack'. The "attack options" heading in the new format is pretty convenient; One can just list all of the different toggle-able class features or feats that modify it's combat ability. Try packing all that into the old Npc format, or even the old monster format, <em>and see if someone else can figure out what their abilities do</em>. (If you write up your own NPC stats, you probably will remember exactly how they kill the PCs most efficiently; Other readers might not.)</p><p></p><p>Though as a whole, I definitely think for the monster entries, U_K should stick to the old format. Everyone likes it, its simple, and it keeps an aesthetic sense of 'wholeness' throughout the books. As for the deities; I don't know. </p><p>This was the format I was using in Excel; (no auto-calculations or anything, but arranged to be readable) It is based on the new stat block format, but modified for IH convenience.</p><p>[sblock]Name:</p><p>Class:</p><p>Alignment:</p><p>Size/Type:</p><p>Initiative:</p><p>Senses:</p><p>Aura: (Radius); (Effects)</p><p>Languages:</p><p>AC:</p><p> - Equipment Modifications: (Important with the prominence of Anti-magic)</p><p>HP:</p><p>Immune: </p><p>Resistant:</p><p>Spell Resistance: (Could be included on the 'resistant' line)</p><p>Saves:</p><p>Speed:</p><p>Melee: (List melee options or combinations)</p><p>Ranged: (List ranged attack options, like ray attacks etc)</p><p>Space:</p><p>Reach:</p><p>Base Attack Bonus: (Just in case)</p><p>Grapple: (Could be combined with the above BaB line like in monster entries)</p><p>Attack Options: (one of the most useful lines)</p><p>Special Actions: (Another very useful stat line)</p><p>Combat Gear: </p><p>Spells Prepared:</p><p>Spell-Like Abilities:</p><p>Ability scores:</p><p>Special Qualities: (Anything not covered above)</p><p>Feats: (Sometimes I break this down into categories, but that takes up more space)</p><p>Skills:</p><p>Non-Combat Possessions: (Instant Fortress? Wand of Knock?)</p><p>Spellbook:</p><p>Divine Rank:</p><p>Divine Status:</p><p>Divine Salient Abilities:</p><p>Cosmic Salient Abilities:</p><p>Transcendent Salient Abilities:</p><p>Omnific Salient Abilities:</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Ltheb Silverfrond, post: 3349797, member: 39867"] Yea, the old NPC stat block is pretty bad. Granted, the new one isn't too much better. It has redundant info, and unless you happen to have read a certain article on the WotC D&D site, you can't find anything in the darn thing. The one thing the new block does well is save space. (Sometimes) But in general, I like the 'old-school' monster manual stat block vs the new one [i]for monsters[/i]. I am used to it, and it's pretty straight forward. For npcs, now thats where it gets tricky. Simple NPCs (fighters, rogues, etc) don't benefit from the stat block. That attack/full attack line pretty much sums up what they do in combat, which is all you need the stat block for most of the time. But NPCs like a Warlock, a Shape-Shifter, or, more appropriately, A deity with Uncanny Atomic Effect, have far more options and attack patterns than just 'attack/full attack'. The "attack options" heading in the new format is pretty convenient; One can just list all of the different toggle-able class features or feats that modify it's combat ability. Try packing all that into the old Npc format, or even the old monster format, [i]and see if someone else can figure out what their abilities do[/i]. (If you write up your own NPC stats, you probably will remember exactly how they kill the PCs most efficiently; Other readers might not.) Though as a whole, I definitely think for the monster entries, U_K should stick to the old format. Everyone likes it, its simple, and it keeps an aesthetic sense of 'wholeness' throughout the books. As for the deities; I don't know. This was the format I was using in Excel; (no auto-calculations or anything, but arranged to be readable) It is based on the new stat block format, but modified for IH convenience. [sblock]Name: Class: Alignment: Size/Type: Initiative: Senses: Aura: (Radius); (Effects) Languages: AC: - Equipment Modifications: (Important with the prominence of Anti-magic) HP: Immune: Resistant: Spell Resistance: (Could be included on the 'resistant' line) Saves: Speed: Melee: (List melee options or combinations) Ranged: (List ranged attack options, like ray attacks etc) Space: Reach: Base Attack Bonus: (Just in case) Grapple: (Could be combined with the above BaB line like in monster entries) Attack Options: (one of the most useful lines) Special Actions: (Another very useful stat line) Combat Gear: Spells Prepared: Spell-Like Abilities: Ability scores: Special Qualities: (Anything not covered above) Feats: (Sometimes I break this down into categories, but that takes up more space) Skills: Non-Combat Possessions: (Instant Fortress? Wand of Knock?) Spellbook: Divine Rank: Divine Status: Divine Salient Abilities: Cosmic Salient Abilities: Transcendent Salient Abilities: Omnific Salient Abilities: [/sblock] [/QUOTE]
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Would you prefer the new monster/npc stat block in IH products?
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