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General Tabletop Discussion
*Dungeons & Dragons
Would you prefer warlord or psion as a new class?
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<blockquote data-quote="Sacrosanct" data-source="post: 7879271" data-attributes="member: 15700"><p>I get how many view it that way, but it requires overwriting how the game is presented and how language is used. It’s entirely reasonable to view the default position that most HP do equal actual damage, and most healing is curing that damage when the language includes but is not limited to:</p><p></p><ul> <li data-xf-list-type="ul">spell names are called “cure wounds”, or “healing”, or “cures X HP”. Curing, healing, and wounds are not words typically associated with fatigue or motivation, but with physical ailments</li> <li data-xf-list-type="ul">attacks that are successful are described as “hitting”, which again references a physical act</li> <li data-xf-list-type="ul">when hit, you take damage. Not fatigue. But what is described as damage, which of course is associated with physical. The weapons table lists a damage value, not a fatigue or other value</li> <li data-xf-list-type="ul">when narrating the effects of an attack roll that did well, almost everyone does so as a physical attack that does physical damage.</li> </ul><p></p><p></p><p>So when someone says that HP loss isn’t physical damage and they aren’t actual wounds, it requires ignoring who the entire combat phase is described in the rules. If people want to do that, fine. But they shouldn’t act like others are in the wrong for using words how they are actually defined.</p></blockquote><p></p>
[QUOTE="Sacrosanct, post: 7879271, member: 15700"] I get how many view it that way, but it requires overwriting how the game is presented and how language is used. It’s entirely reasonable to view the default position that most HP do equal actual damage, and most healing is curing that damage when the language includes but is not limited to: [LIST] [*]spell names are called “cure wounds”, or “healing”, or “cures X HP”. Curing, healing, and wounds are not words typically associated with fatigue or motivation, but with physical ailments [*]attacks that are successful are described as “hitting”, which again references a physical act [*]when hit, you take damage. Not fatigue. But what is described as damage, which of course is associated with physical. The weapons table lists a damage value, not a fatigue or other value [*]when narrating the effects of an attack roll that did well, almost everyone does so as a physical attack that does physical damage. [/LIST] So when someone says that HP loss isn’t physical damage and they aren’t actual wounds, it requires ignoring who the entire combat phase is described in the rules. If people want to do that, fine. But they shouldn’t act like others are in the wrong for using words how they are actually defined. [/QUOTE]
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