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Would you rather have 1/Short Rest or 2/Long Rest?
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<blockquote data-quote="Lancelot" data-source="post: 7067909" data-attributes="member: 30022"><p>Depends on the power, the campaign, and the DM. </p><p></p><p>If I was the DM, I'd probably prefer 1 / short rest. I strongly apply the DMG guidelines on encounters per day. If the party attempts a long rest without completing an "expected" number of encounters, the encounters will usually come to them. Bandits will attack in the middle of the night, their camp will burn down, their mission objective will either flee or return with reinforcements, whatever. My players have become conditioned to spread their resources carefully. They generally expect 4-6 encounters in a session, with 2-4 short rests, and 1 long rest at the very end. Under those conditions, 1 / short rest is usually going to be better than 2 / long rest because the DM has established a reliable "social contract" with the players about a reasonable and expected level of challenge. Naturally, some sessions will shake up the expectations: maybe they only have 1-2 extremely dangerous encounters before a long rest. Last night, we played a combat-heavy session with an equivalent 9 encounters with 5 short rests, before being able to take a long rest. 1 / short rest would clearly be superior in that case.</p><p></p><p>Your mileage may vary.</p></blockquote><p></p>
[QUOTE="Lancelot, post: 7067909, member: 30022"] Depends on the power, the campaign, and the DM. If I was the DM, I'd probably prefer 1 / short rest. I strongly apply the DMG guidelines on encounters per day. If the party attempts a long rest without completing an "expected" number of encounters, the encounters will usually come to them. Bandits will attack in the middle of the night, their camp will burn down, their mission objective will either flee or return with reinforcements, whatever. My players have become conditioned to spread their resources carefully. They generally expect 4-6 encounters in a session, with 2-4 short rests, and 1 long rest at the very end. Under those conditions, 1 / short rest is usually going to be better than 2 / long rest because the DM has established a reliable "social contract" with the players about a reasonable and expected level of challenge. Naturally, some sessions will shake up the expectations: maybe they only have 1-2 extremely dangerous encounters before a long rest. Last night, we played a combat-heavy session with an equivalent 9 encounters with 5 short rests, before being able to take a long rest. 1 / short rest would clearly be superior in that case. Your mileage may vary. [/QUOTE]
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Would you rather have 1/Short Rest or 2/Long Rest?
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