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General Tabletop Discussion
*Dungeons & Dragons
Would you rather have a power 1/Short Rest, or 3/Long Rest?
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<blockquote data-quote="redrick" data-source="post: 7069768" data-attributes="member: 6777696"><p>Not sure why the short rest is so foreign. I take a 45 minute lunch break every day, and usually a couple other short breaks in between. I usually take 3 breaks a day when hiking or doing other strenuous activity. (Adventuring seems to involve an awful lot of walking.) So, while 1 hour is probably a little on the long side, it's closer to what I think of as a short rest than 5 minutes. 5 minutes is enough time to catch my breath after climbing a flight of stairs, but it's not enough time to clear my mind or recuperate from more serious activity or trauma.</p><p></p><p>As for what kind of powers I'd prefer? I chose 1/short rest. Sure, in most games, I'm more likely to get 2 short rests per day than I am 4, but I just really like knowing that I always have a little more in the tank if I can find a good place to hunker down for an hour. A short rest can be taken almost anywhere, and because you don't need to go to sleep, there's little chance of an ambush, even if monsters do wander by. At least in adventures that I run, popping down for a long rest is a dangerous proposal anywhere, let alone in a dungeon, where some sort of encounter is almost a guarantee. So I'd rather be able to always be 1 short rest away from something useful, than to run into a heavy encounter at the start of the day, feel like I have to nova, and then spend the rest of the adventuring day wishing we could just head back to down. It's a bummer when my barbarian runs out of rages and we haven't found a good place to make camp yet.</p></blockquote><p></p>
[QUOTE="redrick, post: 7069768, member: 6777696"] Not sure why the short rest is so foreign. I take a 45 minute lunch break every day, and usually a couple other short breaks in between. I usually take 3 breaks a day when hiking or doing other strenuous activity. (Adventuring seems to involve an awful lot of walking.) So, while 1 hour is probably a little on the long side, it's closer to what I think of as a short rest than 5 minutes. 5 minutes is enough time to catch my breath after climbing a flight of stairs, but it's not enough time to clear my mind or recuperate from more serious activity or trauma. As for what kind of powers I'd prefer? I chose 1/short rest. Sure, in most games, I'm more likely to get 2 short rests per day than I am 4, but I just really like knowing that I always have a little more in the tank if I can find a good place to hunker down for an hour. A short rest can be taken almost anywhere, and because you don't need to go to sleep, there's little chance of an ambush, even if monsters do wander by. At least in adventures that I run, popping down for a long rest is a dangerous proposal anywhere, let alone in a dungeon, where some sort of encounter is almost a guarantee. So I'd rather be able to always be 1 short rest away from something useful, than to run into a heavy encounter at the start of the day, feel like I have to nova, and then spend the rest of the adventuring day wishing we could just head back to down. It's a bummer when my barbarian runs out of rages and we haven't found a good place to make camp yet. [/QUOTE]
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Would you rather have a power 1/Short Rest, or 3/Long Rest?
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