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General Tabletop Discussion
*Pathfinder & Starfinder
Would you use Armor as DR Why? Why use it for AC?
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<blockquote data-quote="monboesen" data-source="post: 2778118" data-attributes="member: 4647"><p>This assumption only holds true at low levels. Even DR 8/- from a full plate has little effect if you are fighting giants, huge dragons and so on. These types of monsters do so much damage on each attack that even subtrating 8 points is less protection than increasing your AC by 8 (and thereby reducing their chance of hitting about 40 %).</p><p></p><p>In fact they might just power attack by those 8 points of AC that you no longer gain from your armor and if they use two handed weapons they will be much better off than in the standard system. The same goes for higher level fighter types with two handed weapons.</p><p></p><p>Lets assume a 10th level fightertype, str 18 with power attack and a two handed sword (+14/+9 for 2d6+6). Against a full plate clad foe in the standard system (AC 18) he will hit on a 4 and a 9, thats 17/20+12/20 = 29/20 = 1,45 times per round doing (2*3,5)+6 = 13 points of damage. Thats 1,45*13 = 18,85 points of damage per round.</p><p></p><p>The same fighter in the armor as DR system (AC 10) will power attack by 8. So he hits with the same frequency (1,45). But his damage is now (2*3,5)+6+2*8(from power attack) = 29. So each round he does an average of 1,45*(29-8) = 30,45 points of damage.</p><p></p><p>So the full plate provides far less protection than in the standard system.</p><p></p><p>So in effect it makes combat versus medium sized foes and low levels less deadly. But combat versus large big hitters and at higher level far more deadly. I'm not saying that it is wrong or unrealistic but its something that fundementally changes the game.</p></blockquote><p></p>
[QUOTE="monboesen, post: 2778118, member: 4647"] This assumption only holds true at low levels. Even DR 8/- from a full plate has little effect if you are fighting giants, huge dragons and so on. These types of monsters do so much damage on each attack that even subtrating 8 points is less protection than increasing your AC by 8 (and thereby reducing their chance of hitting about 40 %). In fact they might just power attack by those 8 points of AC that you no longer gain from your armor and if they use two handed weapons they will be much better off than in the standard system. The same goes for higher level fighter types with two handed weapons. Lets assume a 10th level fightertype, str 18 with power attack and a two handed sword (+14/+9 for 2d6+6). Against a full plate clad foe in the standard system (AC 18) he will hit on a 4 and a 9, thats 17/20+12/20 = 29/20 = 1,45 times per round doing (2*3,5)+6 = 13 points of damage. Thats 1,45*13 = 18,85 points of damage per round. The same fighter in the armor as DR system (AC 10) will power attack by 8. So he hits with the same frequency (1,45). But his damage is now (2*3,5)+6+2*8(from power attack) = 29. So each round he does an average of 1,45*(29-8) = 30,45 points of damage. So the full plate provides far less protection than in the standard system. So in effect it makes combat versus medium sized foes and low levels less deadly. But combat versus large big hitters and at higher level far more deadly. I'm not saying that it is wrong or unrealistic but its something that fundementally changes the game. [/QUOTE]
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Would you use Armor as DR Why? Why use it for AC?
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