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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Would you use different combat rules in the same adventure?
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<blockquote data-quote="Tortoise" data-source="post: 5814948" data-attributes="member: 146"><p>In my current Labyrinth Lord campaign and in previous campaigns in different editions, I have always switched between grid/mini and theatre of the mind combat styles depending on how important it was to have details.</p><p></p><p>The most recent session had a dangerous encounter in which the party was almost entirely surprised by some gnolls that had tracked them into the section of a ruin they thought they had safely cleared. They had just left that room, walked down a hall and came back within a short span of time. </p><p></p><p>No minis or markers were used, it was all description and a random determination of who the gnolls could reach to attack. It simulated the casual meandering about of a relaxed group getting into unexpected trouble. They nearly lost their wizard in a very short, brutal combat.</p><p></p><p>Had the situation called for more detail and had the group been expecting a fight then the grid/minis would have come into play.</p><p></p><p>Note: no change to stats of characters was needed for any of it to work.</p></blockquote><p></p>
[QUOTE="Tortoise, post: 5814948, member: 146"] In my current Labyrinth Lord campaign and in previous campaigns in different editions, I have always switched between grid/mini and theatre of the mind combat styles depending on how important it was to have details. The most recent session had a dangerous encounter in which the party was almost entirely surprised by some gnolls that had tracked them into the section of a ruin they thought they had safely cleared. They had just left that room, walked down a hall and came back within a short span of time. No minis or markers were used, it was all description and a random determination of who the gnolls could reach to attack. It simulated the casual meandering about of a relaxed group getting into unexpected trouble. They nearly lost their wizard in a very short, brutal combat. Had the situation called for more detail and had the group been expecting a fight then the grid/minis would have come into play. Note: no change to stats of characters was needed for any of it to work. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Would you use different combat rules in the same adventure?
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