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Would you use Half-Dwarves in your campaign?
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<blockquote data-quote="MissingDividends" data-source="post: 527097" data-attributes="member: 9113"><p>I am considering changeing the name...it isnt much like a "half-dwarf" as much as a whole new race...suggestions are welcomed</p><p></p><p><span style="font-size: 12px">The Half-Dwarf: </span> </p><p></p><p><span style="color: skyblue">Personality: The personality of a Half-Dwarf is much similar to that of a Dwarf. They are not quite as suspicious of strangers, yet they have a much better sense of humor.</span> </p><p></p><p><span style="color: orange">Physical Description: Half-Dwarves stand about 5 feet tall, and are much like a larger version of a Dwarf. Half-Dwarves are considered an adult at the age of 35, and live to be about 250 years old. Half-dwarf males value their beard just as dwarfs, but spend less time fussing about it. Half-Dwarves have a longer upper body than dwarves, and shorter legs than humans.</span> </p><p></p><p><span style="color: skyblue">Alignment: Half-Dwarves tend to be a lawful alignment, but there is no tendency towards god over evil, but neutrality is common.</span> </p><p></p><p></p><p><span style="color: orange">Religion: Half-Dwarves tend to worship Wee Jas, Silverbeard, Berronar Truesilver, or Laduguer.</span> </p><p></p><p><span style="color: skyblue">Languages: Half-Dwarves speak Dwarven and common. In addition, they tend to learn a variety of languages.</span> </p><p><span style="color: orange">Names: A Half-Dwarf’s name has almost a sacred meaning; they usually have 2 names one from the Dwarven parent and one for the human.</span> </p><p></p><p><span style="color: silver">Half-Dwarven Racial Traits:</span> </p><p><span style="color: teal">- +2 Constitution, +2 Strength, -2 Charisma, -2 Dex - Medium sized </span></p><p><span style="color: teal">- Base speed is 20 feet)</span></p><p><span style="color: teal">- Dwarven Blood </span></p><p><span style="color: teal">- Darkvision 60ft.</span></p><p><span style="color: teal">- +2 racial saving throw against poisons</span></p><p><span style="color: teal">- +2 racial bonus to appraise or craft checks relating to metal, stone, or exotic materials</span></p><p><span style="color: teal">- +2 racial bonus to balance checks bacause of half-dwarves shorter legs, they have a lower center of balance</span></p><p><span style="color: teal">- +2 racial bonus to heal cheacks beacause of half-dwarves incredible resiliance to injury</span></p><p><span style="color: teal">- Favored Class Any</span></p><p><span style="color: teal">- Free Racial Feat at first level (non-weapon, non-magic…ex. Run, Alertness, Lightning reflexes)</span></p></blockquote><p></p>
[QUOTE="MissingDividends, post: 527097, member: 9113"] I am considering changeing the name...it isnt much like a "half-dwarf" as much as a whole new race...suggestions are welcomed [SIZE=3]The Half-Dwarf: [/SIZE] [COLOR=skyblue]Personality: The personality of a Half-Dwarf is much similar to that of a Dwarf. They are not quite as suspicious of strangers, yet they have a much better sense of humor.[/COLOR] [COLOR=orange]Physical Description: Half-Dwarves stand about 5 feet tall, and are much like a larger version of a Dwarf. Half-Dwarves are considered an adult at the age of 35, and live to be about 250 years old. Half-dwarf males value their beard just as dwarfs, but spend less time fussing about it. Half-Dwarves have a longer upper body than dwarves, and shorter legs than humans.[/COLOR] [COLOR=skyblue]Alignment: Half-Dwarves tend to be a lawful alignment, but there is no tendency towards god over evil, but neutrality is common.[/COLOR] [COLOR=orange]Religion: Half-Dwarves tend to worship Wee Jas, Silverbeard, Berronar Truesilver, or Laduguer.[/COLOR] [COLOR=skyblue]Languages: Half-Dwarves speak Dwarven and common. In addition, they tend to learn a variety of languages.[/COLOR] [COLOR=orange]Names: A Half-Dwarf’s name has almost a sacred meaning; they usually have 2 names one from the Dwarven parent and one for the human.[/COLOR] [COLOR=silver]Half-Dwarven Racial Traits:[/COLOR] [COLOR=teal]- +2 Constitution, +2 Strength, -2 Charisma, -2 Dex - Medium sized - Base speed is 20 feet) - Dwarven Blood - Darkvision 60ft. - +2 racial saving throw against poisons - +2 racial bonus to appraise or craft checks relating to metal, stone, or exotic materials - +2 racial bonus to balance checks bacause of half-dwarves shorter legs, they have a lower center of balance - +2 racial bonus to heal cheacks beacause of half-dwarves incredible resiliance to injury - Favored Class Any - Free Racial Feat at first level (non-weapon, non-magic…ex. Run, Alertness, Lightning reflexes)[/COLOR] [/QUOTE]
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Would you use Half-Dwarves in your campaign?
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