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Would you & your group roleplay on camera?
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<blockquote data-quote="MoogleEmpMog" data-source="post: 2028923" data-attributes="member: 22882"><p>I would welcome it, and use my domineering personality to force it on any reluctant members of my group. <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>I for one wouldn't play all that differently, aside from memorizing my notes more thoroughly so I could face the camera rather than my notes when I wasn't addressing one of the players.</p><p></p><p>I wouldn't do it if I expected it to be cut in such a way as to be used against me personally or the hobby in general, but would welcome the publicity for both. As a safeguard against that, I would insist on an unedited copy of the tape and make it very clear that I would sue the ever-loving donkey off of the filmmaker if he tried something like that.</p><p></p><p>However, the publicity (both personal and for roleplaying) would be very welcome.</p><p></p><p>The best way to do it for the sake of the hobby would be to run a "two-shot" adventure:</p><p></p><p>One session off-camera to introduce the players to the setting (which should be simple and accessible, like <em>Star Wars</em> or a very Tolkienesque fantasy) and the core concepts, such as very clear alignment, no evil PCs, and only rules we all understand extremely well - core only or splats we've used before. We could also handle lighting and seating arrangements ahead of time. I personally would paint minatures for every PC between sessions, but that's because I'm both a good and fast painter.</p><p></p><p>The second session would be the same as any other one-off, save for a camera facing the GM.</p><p></p><p>I would encourage your filmmaker to interview you and any players you trust to give a good account of themselves, too, and add that to the final cut.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 2028923, member: 22882"] I would welcome it, and use my domineering personality to force it on any reluctant members of my group. :] :D I for one wouldn't play all that differently, aside from memorizing my notes more thoroughly so I could face the camera rather than my notes when I wasn't addressing one of the players. I wouldn't do it if I expected it to be cut in such a way as to be used against me personally or the hobby in general, but would welcome the publicity for both. As a safeguard against that, I would insist on an unedited copy of the tape and make it very clear that I would sue the ever-loving donkey off of the filmmaker if he tried something like that. However, the publicity (both personal and for roleplaying) would be very welcome. The best way to do it for the sake of the hobby would be to run a "two-shot" adventure: One session off-camera to introduce the players to the setting (which should be simple and accessible, like [I]Star Wars[/I] or a very Tolkienesque fantasy) and the core concepts, such as very clear alignment, no evil PCs, and only rules we all understand extremely well - core only or splats we've used before. We could also handle lighting and seating arrangements ahead of time. I personally would paint minatures for every PC between sessions, but that's because I'm both a good and fast painter. The second session would be the same as any other one-off, save for a camera facing the GM. I would encourage your filmmaker to interview you and any players you trust to give a good account of themselves, too, and add that to the final cut. [/QUOTE]
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