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Wouldja buy an NPC compilation?
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<blockquote data-quote="MerakSpielman" data-source="post: 1720977" data-attributes="member: 7464"><p>I was willing to purchase "Everyone Else," a pdf compendium of generic expert and commoner NPCs, so I could be convinced to purchase this if the quality was high and the price was right.</p><p> </p><p>I would price such a book at roughly $10. If the NPCs are of good quality, I would consider the money well-spent.</p><p>I could do without so many portraits. A small (1/8 of a page) line-drawing sketch of each NPC would be fine, and perhaps an occasional extra picture of a special weapon or distinguishing tattoo. </p><p>I'm also confused about the miscellanious or standard NPCs. How are these different from the NPCs you get for free in the DMG, or ones that I could stat up in 5 minutes myself? </p><p>I like the progressive CRs and the backstory/motivations. It's tedious keeping track of the development of NPCs that the PCs met at low-levels, and the backstory and motivation is absolutely essential for these NPCs to be worth anything at all.</p><p> </p><p>This is all IMHO, but I'd like it to focus on opponents for the PCs. I expect, as a player, the villians to be well-fleshed out and interesting. However, if there are too many allied and friendly NPCs who are too well fleshed-out, I start to worry that the DM is using the game to showcase his pet NPCs. This goes doubly if such NPCs travel with the party. And why would you need combat statistics if they're NOT traveling with the party? See where I'm going here?</p><p>Good God NO. I have feats coming out my ass. Every D&D book has feats, feats, and more feats. Every issue of Dragon has a dozen or more feats. Honestly, why do I need hundreds of feats when any given character only ends up with a dozen or so? What is it that's so freaking special about these NPCs that the regular feats aren't good enough for them?</p><p>If it suits the NPC in question, sure. I'd strongly recommend coming up with a fascinating NPC <em>first,</em> then try to figure out how many levels of what classes (keeping PrCs in mind) best combine to build the NPC you are envisioning.</p><p>I'd say NO. If you do, they better be really really good. And why make up a whole prestige class if only one person in the world has levels in it?</p><p>New monsters are fine, but I don't see that they would have a big enough place in this book to warrent them. If this book is about NPCs, it might distract from the point if you include a monster section. You want to keep focused, and not water-down the book with trivial extras.</p><p>An item here or there would be all right, to me, but include all approprate information and make sure that they aren't too powerful for an NPC of the given level/wealth.</p><p>I play D&D. To me, such additional infomation is a waste of space. I'd stick to one system if I were you.</p><p>Nothing annoys me in a published product like typos. Get yourself a good editor, preferably somebody who was not involved in creating any of the content in the book. Also get somebody to edit the stat blocks and break down all the calculations to make sure they're done properly.</p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 1720977, member: 7464"] I was willing to purchase "Everyone Else," a pdf compendium of generic expert and commoner NPCs, so I could be convinced to purchase this if the quality was high and the price was right. I would price such a book at roughly $10. If the NPCs are of good quality, I would consider the money well-spent. I could do without so many portraits. A small (1/8 of a page) line-drawing sketch of each NPC would be fine, and perhaps an occasional extra picture of a special weapon or distinguishing tattoo. I'm also confused about the miscellanious or standard NPCs. How are these different from the NPCs you get for free in the DMG, or ones that I could stat up in 5 minutes myself? I like the progressive CRs and the backstory/motivations. It's tedious keeping track of the development of NPCs that the PCs met at low-levels, and the backstory and motivation is absolutely essential for these NPCs to be worth anything at all. This is all IMHO, but I'd like it to focus on opponents for the PCs. I expect, as a player, the villians to be well-fleshed out and interesting. However, if there are too many allied and friendly NPCs who are too well fleshed-out, I start to worry that the DM is using the game to showcase his pet NPCs. This goes doubly if such NPCs travel with the party. And why would you need combat statistics if they're NOT traveling with the party? See where I'm going here? Good God NO. I have feats coming out my ass. Every D&D book has feats, feats, and more feats. Every issue of Dragon has a dozen or more feats. Honestly, why do I need hundreds of feats when any given character only ends up with a dozen or so? What is it that's so freaking special about these NPCs that the regular feats aren't good enough for them? If it suits the NPC in question, sure. I'd strongly recommend coming up with a fascinating NPC [i]first,[/i] then try to figure out how many levels of what classes (keeping PrCs in mind) best combine to build the NPC you are envisioning. I'd say NO. If you do, they better be really really good. And why make up a whole prestige class if only one person in the world has levels in it? New monsters are fine, but I don't see that they would have a big enough place in this book to warrent them. If this book is about NPCs, it might distract from the point if you include a monster section. You want to keep focused, and not water-down the book with trivial extras. An item here or there would be all right, to me, but include all approprate information and make sure that they aren't too powerful for an NPC of the given level/wealth. I play D&D. To me, such additional infomation is a waste of space. I'd stick to one system if I were you. Nothing annoys me in a published product like typos. Get yourself a good editor, preferably somebody who was not involved in creating any of the content in the book. Also get somebody to edit the stat blocks and break down all the calculations to make sure they're done properly. [/QUOTE]
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