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General Tabletop Discussion
*Dungeons & Dragons
Wound Levels instead of Death Saves house rule
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<blockquote data-quote="Flamestrike" data-source="post: 7798833" data-attributes="member: 6788736"><p>My problem with these kinds of rules, is they further enforce the 5MWD.</p><p></p><p>Players with PCs that get a level of exhaustion, or wound levels or whatever at 0 HP will not want to push on and deal with more encounters; they will be more inclined to fall back, long rest and nova stuff.</p><p></p><p>Id make any penalty gained last 'until the end of the session' (removes long rest temptation) or use a different mechanic (each failed death save by a PC grants a death token to the DM; each death token [reduces earnt XP by 5 percent/ grants the DM 1 re-roll/ whatever]; or something similar).</p><p></p><p>Maybe even have a failed death save by a PC lead to advantage to all monster attack rolls, skill checks and saving throws till the start of that PC's next turn.</p><p></p><p>That last one wires in an incentive for the PCs to keep each other in the fight, and to avoid getting dropped to zero HP.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 7798833, member: 6788736"] My problem with these kinds of rules, is they further enforce the 5MWD. Players with PCs that get a level of exhaustion, or wound levels or whatever at 0 HP will not want to push on and deal with more encounters; they will be more inclined to fall back, long rest and nova stuff. Id make any penalty gained last 'until the end of the session' (removes long rest temptation) or use a different mechanic (each failed death save by a PC grants a death token to the DM; each death token [reduces earnt XP by 5 percent/ grants the DM 1 re-roll/ whatever]; or something similar). Maybe even have a failed death save by a PC lead to advantage to all monster attack rolls, skill checks and saving throws till the start of that PC's next turn. That last one wires in an incentive for the PCs to keep each other in the fight, and to avoid getting dropped to zero HP. [/QUOTE]
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Wound Levels instead of Death Saves house rule
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