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Wound Levels: REVISED EDITION (That means this thread is special!)
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<blockquote data-quote="Jeph" data-source="post: 514070" data-attributes="member: 6738"><p><strong>Thinly disguised *BUM*</strong></p><p></p><p>Hey, I forgot the Large and Small Creatures section. How could I! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /></p><p></p><p><span style="font-size: 26px">So, do larger and smaller creatures get anything special?</span></p><p></p><p>Yep, they sure do! Each size category above medium grants a cumulative +2 bonus on the Damage save, and each size category below medium recieves a cumulative -2 penalty.</p><p></p><p>In addition, Huge and Gargantuan creatures recieve +1 <em>-0</em> Wound Levels, and Collossal creatures recieve two more <em>-0</em> levels. Tiny and Diminuitive have a base of only 2 <em>-0</em> levels, and Fine creatures hve only 1 <em>-0</em> level.</p><p></p><p>To compensate for this, Halflings and Gnomes need a bit of a boost. Gnomes gain Resiliancy: Because they are so tough, Gnomes do not suffer the normal -2 penalty to Damage Saves that applies to most small creatures. Halflings have their bonus to Climb, Jump, and Move Silently increased to +4 from +2.</p><p></p><p><span style="font-size: 26px">You mentioned some feats. Could you clarify?</span></p><p></p><p>Yes, I can. Not only that, but I will:</p><p></p><p><strong><span style="font-size: 15px">Toughness</span> [General, Fighter]</strong></p><p>You are incredibly tough.</p><p><strong>Benefit:</strong> You gain 1 bonus <em>-0</em> Wound Level.</p><p><strong>Special:</strong> This feat may be taken multiple times. It's effects stack.</p><p></p><p><strong><span style="font-size: 15px">Damage Soak</span> [General, Fighter]</strong></p><p>You can roll with a punch, and keep on going.</p><p><strong>Prerequisites:</strong> Toughness</p><p><strong>Benefit:</strong> You gain a +2 bonus to Damage Saves.</p><p></p><p><strong><span style="font-size: 15px">Quick Recovery</span> [General, Fighter]</strong></p><p>Your wounds heal quickly, and you regain your strength at a rapid rate.</p><p><strong>Prerequisites:</strong> Toughness</p><p><strong>Benefit:</strong> You heal +1 wound levels per day of rest.</p></blockquote><p></p>
[QUOTE="Jeph, post: 514070, member: 6738"] [b]Thinly disguised *BUM*[/b] Hey, I forgot the Large and Small Creatures section. How could I! :eek: [size=10]So, do larger and smaller creatures get anything special?[/size] Yep, they sure do! Each size category above medium grants a cumulative +2 bonus on the Damage save, and each size category below medium recieves a cumulative -2 penalty. In addition, Huge and Gargantuan creatures recieve +1 [i]-0[/i] Wound Levels, and Collossal creatures recieve two more [i]-0[/i] levels. Tiny and Diminuitive have a base of only 2 [i]-0[/i] levels, and Fine creatures hve only 1 [i]-0[/i] level. To compensate for this, Halflings and Gnomes need a bit of a boost. Gnomes gain Resiliancy: Because they are so tough, Gnomes do not suffer the normal -2 penalty to Damage Saves that applies to most small creatures. Halflings have their bonus to Climb, Jump, and Move Silently increased to +4 from +2. [size=10]You mentioned some feats. Could you clarify?[/size] Yes, I can. Not only that, but I will: [b][size=4]Toughness[/size] [General, Fighter][/b] You are incredibly tough. [b]Benefit:[/b] You gain 1 bonus [i]-0[/i] Wound Level. [b]Special:[/b] This feat may be taken multiple times. It's effects stack. [b][size=4]Damage Soak[/size] [General, Fighter][/b] You can roll with a punch, and keep on going. [b]Prerequisites:[/b] Toughness [b]Benefit:[/b] You gain a +2 bonus to Damage Saves. [b][size=4]Quick Recovery[/size] [General, Fighter][/b] Your wounds heal quickly, and you regain your strength at a rapid rate. [b]Prerequisites:[/b] Toughness [b]Benefit:[/b] You heal +1 wound levels per day of rest. [/QUOTE]
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