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<blockquote data-quote="Aussiegamer" data-source="post: 2982849" data-attributes="member: 19601"><p>. </p><p></p><p>I'm glad as I did not see what you meant.</p><p></p><p></p><p>I agree and thats why all armour has both in Nexus, so even antural armour has AC and DR, stepping up at 1 dr then 1 ac then 1 dr etc, stacking.</p><p></p><p></p><p>Yes</p><p>I still have deflection AC, but unless its in the form of a shield (energy type not physical) which can have both again.</p><p></p><p></p><p></p><p>Yep again, with Nexus's AC being quite limited from +1 to I think +6, and DR being from 1 to well pretty high DR's. AC does not stack but DR does.</p><p></p><p>The comparison is in two fields for Nexus, the weapons to hit modifiers and its damage with any DR bypassing ability.</p><p></p><p>Typically in Nexus the light armour is good DR wise for light weapons and grading up as the weapons get bigger to the heavy type for bigger personal weapons.</p><p></p><p></p><p></p><p>Hum.. I don't see that. It is easy to see that a DR 20 AC +1 vest is better than a AC+1 DR 10 vest. Again just using the direct comparision is a bit of a slippery slope as there will be differences between weapon damage and armours DR. One might be higher than the other.</p><p></p><p>Just so you know Nexus does have a higher DR than most other systems, but you can be still knocked prone and stunned with the armour taking the damage. Also soft armour types allow the transfer of 1/2 damage as non-lethal to the creature.</p><p></p><p>The armours AC and DR split allows for more variation of armours as well. You can have better made light material that allows a better DR than the stock stuff, sure it costs more.</p><p></p><p></p><p></p><p></p><p></p><p>I have not really read much SW, with all my conversions coming from the modern/ future base for armours. I beleive that SW is pretty similiar, but I could be wrong.</p></blockquote><p></p>
[QUOTE="Aussiegamer, post: 2982849, member: 19601"] . I'm glad as I did not see what you meant. I agree and thats why all armour has both in Nexus, so even antural armour has AC and DR, stepping up at 1 dr then 1 ac then 1 dr etc, stacking. Yes I still have deflection AC, but unless its in the form of a shield (energy type not physical) which can have both again. Yep again, with Nexus's AC being quite limited from +1 to I think +6, and DR being from 1 to well pretty high DR's. AC does not stack but DR does. The comparison is in two fields for Nexus, the weapons to hit modifiers and its damage with any DR bypassing ability. Typically in Nexus the light armour is good DR wise for light weapons and grading up as the weapons get bigger to the heavy type for bigger personal weapons. Hum.. I don't see that. It is easy to see that a DR 20 AC +1 vest is better than a AC+1 DR 10 vest. Again just using the direct comparision is a bit of a slippery slope as there will be differences between weapon damage and armours DR. One might be higher than the other. Just so you know Nexus does have a higher DR than most other systems, but you can be still knocked prone and stunned with the armour taking the damage. Also soft armour types allow the transfer of 1/2 damage as non-lethal to the creature. The armours AC and DR split allows for more variation of armours as well. You can have better made light material that allows a better DR than the stock stuff, sure it costs more. I have not really read much SW, with all my conversions coming from the modern/ future base for armours. I beleive that SW is pretty similiar, but I could be wrong. [/QUOTE]
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