Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Wounds & Injury
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kaomera" data-source="post: 3667106" data-attributes="member: 38357"><p>This was inspired by several threads on one-shot kills and TPKs. I was considering that PC death in D&D isn't really that big of a deal a lot of the time, given standard assumptions. I don't think most players <em>want</em> to lose their PCs (although some do seem to take a kind of perverse pleasure in it), and actually getting a Raise / Resurrection and possibly losing a level are generally non-trivial, but it isn't what I'd think of as an interesting aspect of the game, in and of itself.</p><p></p><p>So I was thinking that, under certain circumstances, a DM might give a player the option of having their PC suffer some significant (but not fatal) injury instead of taking the normal hit point damage from a blow. Specifically, under the following circumstances:</p><p></p><p>* A single hit drops the PC from positive hps to -10.</p><p>* Damage that forces a Massive Damage save. (although I am unsure if it would be better to make the offer before or after the save is actually rolled)</p><p>* The PC drops to negative hit points in a location / situation where outside help is unlikely / impossibly. (probably)</p><p>* Any hit that drops the PC to negative hit points. (possibly)</p><p>* Any critical hit. (possibly)</p><p>* The character drops to -10 after failing a stabilization check. (possibly)</p><p></p><p>I'm not exactly sure how to specifically define what such an injury would entail. I'm not even sure how specific I want to get. It's been my experience that random tables for such stuff tend to not be as much fun as they'd seem. Likely effects might include ability drain, loss (or permanent damage) of limb (or eye, etc.), or permanent scarring. I suppose you could even extend the idea to loss of equipment, etc. (ie: “You pull your +5 Cloak of Resistance tightly around you to avoid being vaporized by the Meteor Swarm, but sadly it can't stand the strain and it's enchantment fails even as it saves you...”). In most cases I'd expect a character to be staggered for the remainder of the encounter.</p><p></p><p>Thoughts? Ideas?</p></blockquote><p></p>
[QUOTE="kaomera, post: 3667106, member: 38357"] This was inspired by several threads on one-shot kills and TPKs. I was considering that PC death in D&D isn't really that big of a deal a lot of the time, given standard assumptions. I don't think most players [i]want[/i] to lose their PCs (although some do seem to take a kind of perverse pleasure in it), and actually getting a Raise / Resurrection and possibly losing a level are generally non-trivial, but it isn't what I'd think of as an interesting aspect of the game, in and of itself. So I was thinking that, under certain circumstances, a DM might give a player the option of having their PC suffer some significant (but not fatal) injury instead of taking the normal hit point damage from a blow. Specifically, under the following circumstances: * A single hit drops the PC from positive hps to -10. * Damage that forces a Massive Damage save. (although I am unsure if it would be better to make the offer before or after the save is actually rolled) * The PC drops to negative hit points in a location / situation where outside help is unlikely / impossibly. (probably) * Any hit that drops the PC to negative hit points. (possibly) * Any critical hit. (possibly) * The character drops to -10 after failing a stabilization check. (possibly) I'm not exactly sure how to specifically define what such an injury would entail. I'm not even sure how specific I want to get. It's been my experience that random tables for such stuff tend to not be as much fun as they'd seem. Likely effects might include ability drain, loss (or permanent damage) of limb (or eye, etc.), or permanent scarring. I suppose you could even extend the idea to loss of equipment, etc. (ie: “You pull your +5 Cloak of Resistance tightly around you to avoid being vaporized by the Meteor Swarm, but sadly it can't stand the strain and it's enchantment fails even as it saves you...”). In most cases I'd expect a character to be staggered for the remainder of the encounter. Thoughts? Ideas? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Wounds & Injury
Top