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Community
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Wounds - when would you give them?
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<blockquote data-quote="jgsugden" data-source="post: 7853747" data-attributes="member: 2629"><p>Where I'm leaning now:</p><p></p><p>When you drop below 0 hp or take damage when at 0 hp, there will be a chance you are injured. You'll make a Con DC25 con save. If you make it, you are awake and concious with 1 hp and no injury. If you fail by up to 5, you'll be concious, but there will be a 50% chance you're injured. If you fail by 6 or more you'll be unconcious and there will be a 50% chance you're injured. When you repeat this save before a long rest, the DC rises by 5.</p><p></p><p>These rules give us a few things - an attack waking up a downed foe being one of them.</p><p></p><p>Additionally, when you have a chance to do a coup de grace, you can forego the bonus damage to select an injury location and attempt to injure the target rather than follow the normal cdg rules.</p><p></p><p>When you're injured, you'll genrally roll a location for the injury (unless it is part of a cdg) and then roll a save. If you make it, the injury will be minor. If you fail, it will be major. If you fail by a lot, it will be dire.</p><p></p><p>Rolled locations will be similar to the DMG locations table for lingering wounds, but the DCs and ramifications will be a bit more complex. </p><p></p><p>Thoughts on this rough idea?</p></blockquote><p></p>
[QUOTE="jgsugden, post: 7853747, member: 2629"] Where I'm leaning now: When you drop below 0 hp or take damage when at 0 hp, there will be a chance you are injured. You'll make a Con DC25 con save. If you make it, you are awake and concious with 1 hp and no injury. If you fail by up to 5, you'll be concious, but there will be a 50% chance you're injured. If you fail by 6 or more you'll be unconcious and there will be a 50% chance you're injured. When you repeat this save before a long rest, the DC rises by 5. These rules give us a few things - an attack waking up a downed foe being one of them. Additionally, when you have a chance to do a coup de grace, you can forego the bonus damage to select an injury location and attempt to injure the target rather than follow the normal cdg rules. When you're injured, you'll genrally roll a location for the injury (unless it is part of a cdg) and then roll a save. If you make it, the injury will be minor. If you fail, it will be major. If you fail by a lot, it will be dire. Rolled locations will be similar to the DMG locations table for lingering wounds, but the DCs and ramifications will be a bit more complex. Thoughts on this rough idea? [/QUOTE]
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Wounds - when would you give them?
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