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General Tabletop Discussion
*Pathfinder & Starfinder
WoW 2004=D&D 1980-ish
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<blockquote data-quote="Reynard" data-source="post: 4147500" data-attributes="member: 467"><p>I am not sure what the relevence of this is to the subject at hand. The peculiarities of WoW or D&D play aren't at issue -- the issue is how these two things, D&D at the beginning of the phenomenon status in the later '70s and early '80s and WoW's emerging phenomenon status right now, are similar, and how a recognition of this fact leads one (i.e. me) to think that changing D&D so that it pulls in the WoW crowd isn't a particularly good method. I contend that since D&D and WoW serve their respective generations in much the same way, the WoW generation isn't going to have much interest in D&D no matter how WoW-like it might become, any more than most people that fell in love with D&D "back in the day" are going to gravitate toward WoW. Rather, D&D, to survive the bleeding off of the aging population of gamers, needs to reinvent itself as something <em>else</em>, different from both D&D as it was when it was popular and different from what WoW is.</p></blockquote><p></p>
[QUOTE="Reynard, post: 4147500, member: 467"] I am not sure what the relevence of this is to the subject at hand. The peculiarities of WoW or D&D play aren't at issue -- the issue is how these two things, D&D at the beginning of the phenomenon status in the later '70s and early '80s and WoW's emerging phenomenon status right now, are similar, and how a recognition of this fact leads one (i.e. me) to think that changing D&D so that it pulls in the WoW crowd isn't a particularly good method. I contend that since D&D and WoW serve their respective generations in much the same way, the WoW generation isn't going to have much interest in D&D no matter how WoW-like it might become, any more than most people that fell in love with D&D "back in the day" are going to gravitate toward WoW. Rather, D&D, to survive the bleeding off of the aging population of gamers, needs to reinvent itself as something [i]else[/i], different from both D&D as it was when it was popular and different from what WoW is. [/QUOTE]
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