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Wow, 5.5e characters are STRONG!
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<blockquote data-quote="UngeheuerLich" data-source="post: 9209189" data-attributes="member: 59057"><p>The game was not that unbalanced if you did not go for total optimization. </p><p></p><p>Even a rogue and a monk and a ranger could be useful for a party and fun to play for a wide level range, as long as the strongest classes did not optimize too much and as long as there were notnunlimited long rests. </p><p></p><p>I really believe though that all the upgrades for rogues and monks and rangers are necessary and really helpnclosing the gap between optimizers and non optimizers. Now casters actually have to work a bit for staying ahead of the monk, especially in combat. And I could see days, where the wizard will be glad that the monk is around and not another wizard.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 9209189, member: 59057"] The game was not that unbalanced if you did not go for total optimization. Even a rogue and a monk and a ranger could be useful for a party and fun to play for a wide level range, as long as the strongest classes did not optimize too much and as long as there were notnunlimited long rests. I really believe though that all the upgrades for rogues and monks and rangers are necessary and really helpnclosing the gap between optimizers and non optimizers. Now casters actually have to work a bit for staying ahead of the monk, especially in combat. And I could see days, where the wizard will be glad that the monk is around and not another wizard. [/QUOTE]
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Community
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Wow, 5.5e characters are STRONG!
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