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Wow, 5.5e characters are STRONG!
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<blockquote data-quote="Maxperson" data-source="post: 9210223" data-attributes="member: 23751"><p>You literally cannot use them all the time. Your slots do not spontaneously regenerate in-between every one of the 6-8 daily encounters. Sure they can dominate a few fights that way, but at the cost of the rest of the adventuring day. And at the cost of utility spells.</p><p></p><p>I constantly see those who misperceive casters as having a huge advantage, as incorrectly perceiving those casters being able to dominate every fight for damage, despite martials being very close in damage when the casters do that. Then they simultaneously argue that they have all the same spells that they are using to "dominate" combat to use on utility for every thing the party will possibly encounter. At the same time ignoring that the casters won't 1) have utility spells for every situation, 2) won't have them memorized a lot of the time, 3) refuse to see the limitations of spells like Dinner Bell, I mean Knock, and 4) think that the group will just rest for a day so that the caster can memorize the spell to get through the situation, rather than just having the martials do it far sooner the mundane way.</p><p></p><p>Casters are good. They are not gods compared to martials. They are a bit better which could be made up for by giving martials a few new social and exploration abilities.</p><p></p><p>Edit: cleaned up the language a bit.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9210223, member: 23751"] You literally cannot use them all the time. Your slots do not spontaneously regenerate in-between every one of the 6-8 daily encounters. Sure they can dominate a few fights that way, but at the cost of the rest of the adventuring day. And at the cost of utility spells. I constantly see those who misperceive casters as having a huge advantage, as incorrectly perceiving those casters being able to dominate every fight for damage, despite martials being very close in damage when the casters do that. Then they simultaneously argue that they have all the same spells that they are using to "dominate" combat to use on utility for every thing the party will possibly encounter. At the same time ignoring that the casters won't 1) have utility spells for every situation, 2) won't have them memorized a lot of the time, 3) refuse to see the limitations of spells like Dinner Bell, I mean Knock, and 4) think that the group will just rest for a day so that the caster can memorize the spell to get through the situation, rather than just having the martials do it far sooner the mundane way. Casters are good. They are not gods compared to martials. They are a bit better which could be made up for by giving martials a few new social and exploration abilities. Edit: cleaned up the language a bit. [/QUOTE]
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