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WoW Cataclysm VS 4e Forgotten Realms
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<blockquote data-quote="UngainlyTitan" data-source="post: 5400510" data-attributes="member: 28487"><p>I think that BryonD has the right of it for WoW ( and MMO's in general) but some people invest heavily in rpg's in hte financial sense as well as time and most of that material is not actually utilised much.</p><p> </p><p>Looking behind me and doing a quick count I have roughly 30 or so 3.x books many people had a lot more and much of that material was in a sense never used. So some people, who really liked 3.x suddenly felt that Wizards was depriving them of that material by moving the player base onto 4e. </p><p> </p><p>It did not help by marketing 4e as fixing problems with 3e when some people saw bugs in the system and other people considered them features.</p><p> </p><p>Software can add new features while kkeing the old but in a pnp rpg that is really not possible if you change the engine in a significant way.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 5400510, member: 28487"] I think that BryonD has the right of it for WoW ( and MMO's in general) but some people invest heavily in rpg's in hte financial sense as well as time and most of that material is not actually utilised much. Looking behind me and doing a quick count I have roughly 30 or so 3.x books many people had a lot more and much of that material was in a sense never used. So some people, who really liked 3.x suddenly felt that Wizards was depriving them of that material by moving the player base onto 4e. It did not help by marketing 4e as fixing problems with 3e when some people saw bugs in the system and other people considered them features. Software can add new features while kkeing the old but in a pnp rpg that is really not possible if you change the engine in a significant way. [/QUOTE]
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