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<blockquote data-quote="Voadam" data-source="post: 99207" data-attributes="member: 2209"><p><strong>evil animating</strong></p><p></p><p>There seem to be three types of spells that grant the evil descriptor, protection from good type spells, summoning evil creatures, and anything creating undead. One thought is that a spell that is designed to desecrate a body is elementally evil. With create undead it is much clearer because you are binding spirits into corpses and cursing the souls with a tortured undead existence. It would be more straight forward if zombies and skeletons had an evil alignment (as I think they do on the WotC website templates)then it would be from the creation of an evil thing. With the introduction of non-evil undead it becomes harder to justify (Forgotten realms good liches for example).</p><p></p><p>However, the morality of using the spells is separate from the effects of the evil descriptor. It means good clerics do not have them on their spell lists and it means they generate an aura that can be detected using detect evil. As a bonus, if caster level is Epic 22+ you can stun good 11th level or less characters detecting your animate dead (or if you create a 22HD undead). Using the spells for neutral or good purposes does not negate the evil descriptor so Jakandor does detect as generally evil.</p><p></p><p>I do agree that Jakandor is a great resource and neat culture/Setting. I'm sure they have no problem accepting that their practices can be detected as "technically evil" and may even be considered such by unelightened barbarians such as the Korr.</p></blockquote><p></p>
[QUOTE="Voadam, post: 99207, member: 2209"] [b]evil animating[/b] There seem to be three types of spells that grant the evil descriptor, protection from good type spells, summoning evil creatures, and anything creating undead. One thought is that a spell that is designed to desecrate a body is elementally evil. With create undead it is much clearer because you are binding spirits into corpses and cursing the souls with a tortured undead existence. It would be more straight forward if zombies and skeletons had an evil alignment (as I think they do on the WotC website templates)then it would be from the creation of an evil thing. With the introduction of non-evil undead it becomes harder to justify (Forgotten realms good liches for example). However, the morality of using the spells is separate from the effects of the evil descriptor. It means good clerics do not have them on their spell lists and it means they generate an aura that can be detected using detect evil. As a bonus, if caster level is Epic 22+ you can stun good 11th level or less characters detecting your animate dead (or if you create a 22HD undead). Using the spells for neutral or good purposes does not negate the evil descriptor so Jakandor does detect as generally evil. I do agree that Jakandor is a great resource and neat culture/Setting. I'm sure they have no problem accepting that their practices can be detected as "technically evil" and may even be considered such by unelightened barbarians such as the Korr. [/QUOTE]
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