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Wow, do I hate rolling for stats!
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 5389346" data-attributes="member: 32740"><p>"Last practice of the season and this ******* thinks it's the Super Bowl!"</p><p></p><p>"You just summed up your entire sorry career here in one sentence! If you had a tenth of the heart of Ruettiger, you'd have made All-American by now!"</p><p> </p><p>Sure the DM should be aware of large gaps between the rolled scores of one PC and another. Random rolls ARE random, both low and high and any DM who uses a random method for generating PC scores should be willing to take steps as necessary to reduce that gap. It's something as simple as establishing a re-roll threshold.</p><p> </p><p>However, there is DEFINITELY something to be said for, "Man up and at least try it." D&D is not a competition, not against the DM or between players, and if rolE-playing is a consideration over rolL-playing for a game then we should at least THINK ABOUT playing the underdog instead of the overdog on occasion</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 5389346, member: 32740"] "Last practice of the season and this ******* thinks it's the Super Bowl!" "You just summed up your entire sorry career here in one sentence! If you had a tenth of the heart of Ruettiger, you'd have made All-American by now!" Sure the DM should be aware of large gaps between the rolled scores of one PC and another. Random rolls ARE random, both low and high and any DM who uses a random method for generating PC scores should be willing to take steps as necessary to reduce that gap. It's something as simple as establishing a re-roll threshold. However, there is DEFINITELY something to be said for, "Man up and at least try it." D&D is not a competition, not against the DM or between players, and if rolE-playing is a consideration over rolL-playing for a game then we should at least THINK ABOUT playing the underdog instead of the overdog on occasion [/QUOTE]
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Wow, do I hate rolling for stats!
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