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WoW Imitates 4e?
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<blockquote data-quote="Asmor" data-source="post: 5713063" data-attributes="member: 1154"><p>BlizzCon, the annual convention thrown by Blizzard in celebration of its own games, is this weekend, and they've announced the new expansion.</p><p></p><p>I'm super excited for it, for reasons that aren't really pertinent here (*coughpandasandpokémoncough*), but one rather interesting thing is that they've completely changed how Talents work, and the new system reminds me a lot of 4th edition's powers.</p><p></p><p>How Talents currently work doesn't really matter, so please forgive me for glossing over this. In the next expansion, they're going to be changed so that every 15 levels (15, 30, 45, 60, 75 and 90), you get a choice of 3 different abilities, and you select one of those 3 abilities to customize your character.</p><p></p><p>Remind anyone of 4e's power system? At prescribed levels, you make a discrete choice from a short list of balanced but diverse options.</p><p></p><p>Along the same lines is a particular specialization of the new Monk classes. Currently in WoW, healers basically heal full time (and it's a very different and nerve-wracking experience from being a damage dealer). One option for playing the Monk will be as a healer who heals by dealing damage. Leader, anyone?</p></blockquote><p></p>
[QUOTE="Asmor, post: 5713063, member: 1154"] BlizzCon, the annual convention thrown by Blizzard in celebration of its own games, is this weekend, and they've announced the new expansion. I'm super excited for it, for reasons that aren't really pertinent here (*coughpandasandpokémoncough*), but one rather interesting thing is that they've completely changed how Talents work, and the new system reminds me a lot of 4th edition's powers. How Talents currently work doesn't really matter, so please forgive me for glossing over this. In the next expansion, they're going to be changed so that every 15 levels (15, 30, 45, 60, 75 and 90), you get a choice of 3 different abilities, and you select one of those 3 abilities to customize your character. Remind anyone of 4e's power system? At prescribed levels, you make a discrete choice from a short list of balanced but diverse options. Along the same lines is a particular specialization of the new Monk classes. Currently in WoW, healers basically heal full time (and it's a very different and nerve-wracking experience from being a damage dealer). One option for playing the Monk will be as a healer who heals by dealing damage. Leader, anyone? [/QUOTE]
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