Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
WoW Imitates 4e?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Summer-Knight925" data-source="post: 5718847" data-attributes="member: 80297"><p>One area where things became to combat focused for me, I have a goblin rogue, he uses a rapier, but is he a combatant? not at all! he is more like a CSI than his party member the Barbarian who is like SWAT</p><p></p><p></p><p></p><p>The tank (IMO) can have either a lot of hit points or a lot of armor, both help the ability to hold their own in combat, the barbarian could dish out a lot of damage and hold his own (with a d12 hp and con bonus in rage [3e])</p><p>Plus a tank (in real life) has a large cannon for doing lots of damage, is that not what the barbarian's two-handed weapon serves as? Or the Paladin's Smite? Both are built to tank and simply tank, of course, that isn't always true since I have had a few of each that did not tank (Like a Paladin who Wrestled everyone or a Barbarian that flanked like ALL THE TIME)</p><p>I just feel the abilities in 4e rail roaded me, not to say the class abilities of 3e did the same, or class skills, since WoTC got ahold of D&D they made more pronounced classes, in fact, I personally have always preferred the core 4 (fighters, clerics, thieves, wizards) to the many options, but again, that is just me. </p><p></p><p>The Paladin is the obvious defender, with armor and a shield and healing ability, it's what he does, but since he already does that, why have a fighter?</p><p></p><p>that is my argument, at least about fighters only being a sword/shield guy, or just hack and slash, is someone does it better then them, so why play one?</p><p></p><p></p><p>As for me cheating, I could do something similar with no magical adjustments and no special abilities, it would just require more time.</p><p>Like I would take the feats that allow me to use things like Pin with my bow, thus pinning with the arrow doing more than some wizards can with spells, of course most monsters can break out of it, having the feats to get an extra attack with a bow mean I can focus my attention on 1 foe and kill him quickly or break it up over a few and provide the support an AC-130 gives US Troops.</p><p></p><p>For a fun twist, he bought a flying carpet, now THAT was a deadly force. Next step would have been flying boots</p></blockquote><p></p>
[QUOTE="Summer-Knight925, post: 5718847, member: 80297"] One area where things became to combat focused for me, I have a goblin rogue, he uses a rapier, but is he a combatant? not at all! he is more like a CSI than his party member the Barbarian who is like SWAT The tank (IMO) can have either a lot of hit points or a lot of armor, both help the ability to hold their own in combat, the barbarian could dish out a lot of damage and hold his own (with a d12 hp and con bonus in rage [3e]) Plus a tank (in real life) has a large cannon for doing lots of damage, is that not what the barbarian's two-handed weapon serves as? Or the Paladin's Smite? Both are built to tank and simply tank, of course, that isn't always true since I have had a few of each that did not tank (Like a Paladin who Wrestled everyone or a Barbarian that flanked like ALL THE TIME) I just feel the abilities in 4e rail roaded me, not to say the class abilities of 3e did the same, or class skills, since WoTC got ahold of D&D they made more pronounced classes, in fact, I personally have always preferred the core 4 (fighters, clerics, thieves, wizards) to the many options, but again, that is just me. The Paladin is the obvious defender, with armor and a shield and healing ability, it's what he does, but since he already does that, why have a fighter? that is my argument, at least about fighters only being a sword/shield guy, or just hack and slash, is someone does it better then them, so why play one? As for me cheating, I could do something similar with no magical adjustments and no special abilities, it would just require more time. Like I would take the feats that allow me to use things like Pin with my bow, thus pinning with the arrow doing more than some wizards can with spells, of course most monsters can break out of it, having the feats to get an extra attack with a bow mean I can focus my attention on 1 foe and kill him quickly or break it up over a few and provide the support an AC-130 gives US Troops. For a fun twist, he bought a flying carpet, now THAT was a deadly force. Next step would have been flying boots [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
WoW Imitates 4e?
Top