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WoW--What's all the hype about?
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<blockquote data-quote="Pielorinho" data-source="post: 1892363" data-attributes="member: 259"><p>Really? That might explain why our guild has so few warriors in it, then. At level 26 as a druid I'm able to complete yellow quests regularly, and can solo the occasional orange quest (mostly when these quests are "kill this one unguarded creature"). It's pretty alarming if warriors are so weak in comparison.</p><p> </p><p> </p><p>Yeah, my experience is that mining is really good for making money (you can sell that copper at the auction house for googabs of money), but it seems that blacksmithing doesn't really do much good until higher levels. OTOH, I worked with a leatherworker recently to make some fantastic gloves: I'm an alchemist/herbalist, and I spent a long time tracking down the right herbs to make a high-level elixir that he used in making the gloves. He made a pair for each of us, and it was extremely satisfying to get them <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p> </p><p> </p><p>Well, again, it may not be for everyone. Don't get mad at us reviewers that ARE enjoying it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />.</p><p> </p><p>On the subject of Guild Wars: I played in their weekend trial period several weeks ago (over Hallowe'en, I think), and thought the game had quite a ways to go before it was done. My biggest problems with it were that quests took way too long (and once you started one, you couldn't drop it to pick it up later--if you logged off, you had to start all over), and the monsters all looked like Giger rejects, not an aesthetic I like in my fantasy games. So I'm a little leery of it. But I know that the designers used to work for Blizzard, and so I definitely hold out hope that they'll improve it to the point that it's a fantastic game.</p><p> </p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 1892363, member: 259"] Really? That might explain why our guild has so few warriors in it, then. At level 26 as a druid I'm able to complete yellow quests regularly, and can solo the occasional orange quest (mostly when these quests are "kill this one unguarded creature"). It's pretty alarming if warriors are so weak in comparison. Yeah, my experience is that mining is really good for making money (you can sell that copper at the auction house for googabs of money), but it seems that blacksmithing doesn't really do much good until higher levels. OTOH, I worked with a leatherworker recently to make some fantastic gloves: I'm an alchemist/herbalist, and I spent a long time tracking down the right herbs to make a high-level elixir that he used in making the gloves. He made a pair for each of us, and it was extremely satisfying to get them :). Well, again, it may not be for everyone. Don't get mad at us reviewers that ARE enjoying it :). On the subject of Guild Wars: I played in their weekend trial period several weeks ago (over Hallowe'en, I think), and thought the game had quite a ways to go before it was done. My biggest problems with it were that quests took way too long (and once you started one, you couldn't drop it to pick it up later--if you logged off, you had to start all over), and the monsters all looked like Giger rejects, not an aesthetic I like in my fantasy games. So I'm a little leery of it. But I know that the designers used to work for Blizzard, and so I definitely hold out hope that they'll improve it to the point that it's a fantastic game. Daniel [/QUOTE]
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